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SetPVarInt - Printable Version

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SetPVarInt - Cerealguy - 21.01.2015

It is a rather stupid question, it is necessary to establish at 0 SetPVarInt in OnPlayerConnect?


Re: SetPVarInt - vassilis - 21.01.2015

it is more to avoid future bugs but no its not necessary as far as i know.


Respuesta: Re: SetPVarInt - Cerealguy - 21.01.2015

Quote:
Originally Posted by vassilis
Посмотреть сообщение
it is more to avoid future bugs but no its not necessary as far as i know.
thought so, thanks for the reply friend


Re: SetPVarInt - Eyce - 21.01.2015

No it's not. It's automatically set to 0 when a player connects. I would suggest that you set it if you're going to use it for player IDs. Such as:
pawn Код:
public OnPlayerConnect(playerid)
{
    SetPVarInt(playerid, "Killer", INVALID_PLAYER_ID);
    return 1;
}