Posts: 366
Threads: 113
Joined: Feb 2014
Quote:
Originally Posted by VishvaJeet
if you are using CreatePickup() then use
pawn Код:
new Skills_Point = CreatePickup(model, type, Float:X, Float:Y, Float:Z, Virtualworld);
OnPlayerPickUpPickup(playerid, pickupid) { if(pickupid == Skills_Point) { SetPlayerInterior(playerid,7); return 1; } }
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I am using this command but it isn't working.