[Help] AttachedObjects
#2

Here you get, Try it so:
Add it in onplayerkeystatechange
Код:
if ((oldkeys & KEY_FIRE) && !(newkeys & KEY_FIRE))
{
      if(IsPlayerAttachedObjectSlotUsed(playerid, 0))
      {
       //Here your code to add the object again
      }
}
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Messages In This Thread
[Help] AttachedObjects - by fatlirmorina - 07.01.2015, 14:30
Re: [Help] AttachedObjects - by ZombieNest - 07.01.2015, 14:45

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