07.01.2015, 01:46
Aqui te va amigo:
pawn Код:
new Float:armour;
GetPlayerArmour(playerid, armour);
if(!IsPlayerAttachedObjectSlotUsed(playerid, 9) && armour > 0) SetPlayerAttachedObject(playerid, 9, 19142, 1, 0.098, 0.039);
else if(IsPlayerAttachedObjectSlotUsed(playerid, 9)) RemovePlayerAttachedObject(playerid, 9);