[FilterScript] Relog / Reconnect system
#2

I recommend telling the script that this player (his IP) already has objects removed. When he disconnects from this script and reconnects check his ip and if it matches a player that already had his objects removed then don't remove objects under onplayerconnect.

(I'm typing quickly, i'm on my phone.)
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Messages In This Thread
Relog / Reconnect system - by Puppy - 29.12.2014, 15:36
Re: Relog / Reconnect system - by Crayder - 29.12.2014, 17:14
Re: Relog / Reconnect system - by Puppy - 29.12.2014, 17:25
Re: Relog / Reconnect system - by MohanedZzZ - 29.12.2014, 18:04
Re: Relog / Reconnect system - by Crayder - 05.01.2015, 04:33
Re: Relog / Reconnect system - by Banana_Ghost - 09.01.2015, 22:47
Re: Relog / Reconnect system - by Puppy - 31.01.2015, 20:59
Re: Relog / Reconnect system - by MBilal - 31.01.2015, 21:31
Re: Relog / Reconnect system - by Puppy - 14.02.2015, 14:42
Re: Relog / Reconnect system - by M0HAMMAD - 14.02.2015, 17:24

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