[FilterScript] Relog / Reconnect system
#1

This is a simple filterscript allowing players to re-connect using a simple command. This is done by banning their IP, and unbanning on disconnect - allowing them to reconnect.

NOTICE: If you use RemoveBuildingForPlayer, and do not restore the object by creating an object in it's place; the player will crash when they try to reconnect. I'd recommend creating a PLAYER object, and when they have safely connected removing said object.

You can find the script on pastebin here:
http://pastebin.com/kMH6sFrT
Reply


Messages In This Thread
Relog / Reconnect system - by Puppy - 29.12.2014, 15:36
Re: Relog / Reconnect system - by Crayder - 29.12.2014, 17:14
Re: Relog / Reconnect system - by Puppy - 29.12.2014, 17:25
Re: Relog / Reconnect system - by MohanedZzZ - 29.12.2014, 18:04
Re: Relog / Reconnect system - by Crayder - 05.01.2015, 04:33
Re: Relog / Reconnect system - by Banana_Ghost - 09.01.2015, 22:47
Re: Relog / Reconnect system - by Puppy - 31.01.2015, 20:59
Re: Relog / Reconnect system - by MBilal - 31.01.2015, 21:31
Re: Relog / Reconnect system - by Puppy - 14.02.2015, 14:42
Re: Relog / Reconnect system - by M0HAMMAD - 14.02.2015, 17:24

Forum Jump:


Users browsing this thread: 1 Guest(s)