28.12.2014, 00:42
You can do something like this:
pawn Код:
new bool: g_SpeedTestFail[MAX_PLAYERS];
public OnPlayerUpdate(playerid)
{
if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == VEHICLE_STATE_DRIVER && DrivingTest[playerid] == true)
{
if(GetPlayerVehicleSpeed(playerid) >= 62)
{
g_SpeedTestFail[playerid] = true;
}
}
return 1;
}