Get max speed - Printable Version
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+--- Thread: Get max speed (
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Get max speed -
JaydenJason - 27.12.2014
I'm updating my drivers exam for my server, but I need to know how to get the highest kmh achieved at the end of the test, and if its above 60kmh the test fails.
Thing is that I don't know how to get the highest speed achieved, so if anyone would be kind enough to tell me how I get the highest speed achieved within 2 checkpoints, that'd be appreciated.
If it helps, using the gf script edit.
Re: Get max speed -
Nimrod - 27.12.2014
In a timer, regularly check the player's speed and add it to a variable, but also check if their speed was higher than the varibale.
like:
pawn Код:
Timer()
{
if(PlayerSpeed > SpeedVariable)
{
SpeedVariable = PlayerSpeed;
}
if(PlayerSpeed > 60)
{
Failed = true;
}
}
Re: Get max speed -
JaydenJason - 27.12.2014
Quote:
Originally Posted by Nimrod
In a timer, regularly check the player's speed and add it to a variable, but also check if their speed was higher than the varibale.
like:
pawn Код:
Timer() { if(PlayerSpeed > SpeedVariable) { SpeedVariable = PlayerSpeed; } if(PlayerSpeed > 60) { Failed = true; } }
|
Under what callback does that go?
Re: Get max speed -
JaydenJason - 28.12.2014
Quote:
Originally Posted by JaydenJason
Under what callback does that go?
|
Bumpie
Respuesta: Get max speed -
Zume - 28.12.2014
http://pastebin.com/aLPeaSfT
Use it on a timer.
pawn Код:
if (GetPlayerSpeed(i) >= 55.0){
// Failure
}
Re: Get max speed -
Abagail - 28.12.2014
You can do something like this:
pawn Код:
new bool: g_SpeedTestFail[MAX_PLAYERS];
public OnPlayerUpdate(playerid)
{
if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == VEHICLE_STATE_DRIVER && DrivingTest[playerid] == true)
{
if(GetPlayerVehicleSpeed(playerid) >= 62)
{
g_SpeedTestFail[playerid] = true;
}
}
return 1;
}
Re: Get max speed -
Pottus - 28.12.2014
Make sure you have the correct speed calculation.
Код:
return floatsqroot((velocity[0] * velocity[0]) + (velocity[1] * velocity[1]) + (velocity[2] * velocity[2])) * 100.0;
This is incorrect is should be this.
Код:
return floatsqroot((velocity[0] * velocity[0]) + (velocity[1] * velocity[1]) + (velocity[2] * velocity[2])) * 180.0;
That should give real scale results.