[Solved]Binding Key's to animations
#4

Quote:
Originally Posted by KyleSmith
Simple...

Quote:

if (newkeys & KEY_SPRINT || newkeys & KEY_CROUCH)
{
DoSomething(playerid);
}
He wants sprint key and crouch key, not one or the other.
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Messages In This Thread
[Solved]Binding Key's to animations - by Buwla - 03.07.2009, 15:26
Re: Binding Key's to animations - by Correlli - 03.07.2009, 15:45
Re: Binding Key's to animations - by Kyle - 03.07.2009, 15:46
Re: Binding Key's to animations - by Chaprnks - 03.07.2009, 15:47
Re: Binding Key's to animations - by Buwla - 03.07.2009, 15:51

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