Jumping isn't like it used to be.
#9

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Originally Posted by Abagail
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It may be the issue. I would try replacing all the dynamic objects with simple standard SA:MP non-streamed objects.

Dynamic objects are per-player objects, and can cause these kinds of issues.
Didn't fix the issue.
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Messages In This Thread
Jumping isn't like it used to be. - by Aerotactics - 26.11.2014, 09:33
Re: Jumping isn't like it used to be. - by HyDrAtIc - 26.11.2014, 12:44
Re: Jumping isn't like it used to be. - by MD5 - 26.11.2014, 13:05
Re: Jumping isn't like it used to be. - by Kelzano - 26.11.2014, 17:17
Re: Jumping isn't like it used to be. - by Aerotactics - 30.11.2014, 02:31
Re: Jumping isn't like it used to be. - by Abagail - 30.11.2014, 02:36
Re: Jumping isn't like it used to be. - by Aerotactics - 30.11.2014, 03:51
Re: Jumping isn't like it used to be. - by Abagail - 30.11.2014, 23:53
Re: Jumping isn't like it used to be. - by Aerotactics - 01.12.2014, 11:50

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