/heal problem
#1

hi how can I make so only in ambulance works command and at a distance? and a smaller command??please?

I made but its not good. its a bad command..

PHP код:
if (strcmp(cmd"/vindeca"true) == 0)
                    {
                        if(
IsPlayerConnected(playerid))
                        {
                            
tmp strtok(cmdtextidx);
                            if(!
strlen(tmp))
                            {
                                
SendClientMessage(playeridCOLOR_GRAD2"USAGE: /vindeca [playerid/PartOfName] [price]");
                                return 
1;
                            }
                            
giveplayerid ReturnUser(tmp);
                            
moneys strval(tmp);
                            
                            if(
moneys || moneys 1000)
                            {
                                
SendClientMessage(playeridCOLOR_GREY"   Healing price not below 1 or above 1000!");
                                return 
1;
                            }
                            
tmp strtok(cmdtextidx);
                            if(!
strlen(tmp))
                            {
                                
SendClientMessage(playeridCOLOR_GRAD2"USAGE: /vindeca [playerid/PartOfName] [price]");
                                return 
1;
                            }
                            
/*if (giveplayerid == playerid)
                            {
                                SendClientMessage(playerid, COLOR_GRAD1, "   You can not heal yourself!");
                                return 1;
                            }*/
                            
if (IsPlayerConnected(giveplayerid))
                            {
                                if(
giveplayerid != INVALID_PLAYER_ID)
                                {
                                    
GetPlayerName(giveplayeridgiveplayersizeof(giveplayer));
                                    new 
giveambu GetPlayerVehicleID(giveplayerid);
                                    new 
playambu GetPlayerVehicleID(playerid);
                                    if(
PlayerInfo[playerid][pJob] == 19)//model
                                    
{
                                        if (
IsAAmbulanceCar(playambu) && playambu == giveambu)
                                        {
                                            new 
Float:tempheal;
                                            
GetPlayerHealth(giveplayerid,tempheal);
                                            if(
tempheal >= 99)
                                            {
                                                
SendClientMessage(playeridTEAM_GREEN_COLOR,"   That person is fully healed.");
                                                return 
1;
                                            }
                                            
format(stringsizeof(string), "~y~You healed ~n~~w~%s~n~~g~$%d"giveplayer,moneys);
                                            
GameTextForPlayer(playeridstring50001);
                                            
GivePlayerCash(playerid,moneys);
                                            
GivePlayerCash(giveplayerid,-moneys);
                                            
format(stringsizeof(string), "* %s l-a vindecat pe %s %dLei"sendername,giveplayer,moneys);
                                            
ProxDetector(30.0playeridstringCOLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                                            new 
hp 0;
                                            if(
PlayerInfo[playerid][pPainPerk] > 0)
                                            {
                                                
hp 20 PlayerInfo[playerid][pPainPerk]; hp += 100;
                                                
SetPlayerHealth(giveplayeridhp);
                                            }
                                            else
                                            {
                                                
hp 100;
                                                
SetPlayerHealth(giveplayerid100);
                                            }
                                            
PlayerPlaySound(playerid11500.00.00.0);
                                            
PlayerPlaySound(giveplayerid11500.00.00.0);
                                            
format(stringsizeof(string), "You have been healed to %d health -$%d",hp,moneys);
                                            
SendClientMessage(giveplayeridTEAM_GREEN_COLOR,string);
                                            if(
STDPlayer[giveplayerid] > 0)
                                            {
                                                
STDPlayer[giveplayerid] = 0;
                                                
SendClientMessage(giveplayeridCOLOR_WHITE"* You are no longer infected with a STD anymore because of the Medics help!");
                                            }
                                        }
                                        else
                                        {
                                            
SendClientMessage(playeridCOLOR_GRAD1"** One of you is not in the Ambulance / Chopper!");
                                            return 
1;
                                        }
                                    }
                                    else
                                    {
                                        
SendClientMessage(playeridCOLOR_GRAD1"** You are not authorized to use that command!");
                                        return 
1;
                                    }
                                }
                            }
                            else
                            {
                                
format(stringsizeof(string), "   %d is not an active player."giveplayerid);
                                
SendClientMessage(playeridCOLOR_GRAD1string);
                            }
                        }
                        return 
1;
                    } 
Reply


Messages In This Thread
/heal problem - by Akcent_Voltaj - 30.11.2014, 12:15
Re: /heal problem - by Akcent_Voltaj - 30.11.2014, 13:04
Re: /heal problem - by AnthonyTimmers - 30.11.2014, 14:02
Re: /heal problem - by AzaMx - 30.11.2014, 14:10
Re: /heal problem - by Akcent_Voltaj - 30.11.2014, 14:53

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