if (strcmp(cmd, "/vindeca", true) == 0)
                    {
                        if(IsPlayerConnected(playerid))
                        {
                            tmp = strtok(cmdtext, idx);
                            if(!strlen(tmp))
                            {
                                SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /vindeca [playerid/PartOfName] [price]");
                                return 1;
                            }
                            giveplayerid = ReturnUser(tmp);
                            moneys = strval(tmp);
                            
                            if(moneys < 1 || moneys > 1000)
                            {
                                SendClientMessage(playerid, COLOR_GREY, "   Healing price not below 1 or above 1000!");
                                return 1;
                            }
                            tmp = strtok(cmdtext, idx);
                            if(!strlen(tmp))
                            {
                                SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /vindeca [playerid/PartOfName] [price]");
                                return 1;
                            }
                            /*if (giveplayerid == playerid)
                            {
                                SendClientMessage(playerid, COLOR_GRAD1, "   You can not heal yourself!");
                                return 1;
                            }*/
                            if (IsPlayerConnected(giveplayerid))
                            {
                                if(giveplayerid != INVALID_PLAYER_ID)
                                {
                                    GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
                                    new giveambu = GetPlayerVehicleID(giveplayerid);
                                    new playambu = GetPlayerVehicleID(playerid);
                                    if(PlayerInfo[playerid][pJob] == 19)//model
                                    {
                                        if (IsAAmbulanceCar(playambu) && playambu == giveambu)
                                        {
                                            new Float:tempheal;
                                            GetPlayerHealth(giveplayerid,tempheal);
                                            if(tempheal >= 99)
                                            {
                                                SendClientMessage(playerid, TEAM_GREEN_COLOR,"   That person is fully healed.");
                                                return 1;
                                            }
                                            format(string, sizeof(string), "~y~You healed ~n~~w~%s~n~~g~$%d", giveplayer,moneys);
                                            GameTextForPlayer(playerid, string, 5000, 1);
                                            GivePlayerCash(playerid,moneys);
                                            GivePlayerCash(giveplayerid,-moneys);
                                            format(string, sizeof(string), "* %s l-a vindecat pe %s %dLei", sendername,giveplayer,moneys);
                                            ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                                            new hp = 0;
                                            if(PlayerInfo[playerid][pPainPerk] > 0)
                                            {
                                                hp = 20 * PlayerInfo[playerid][pPainPerk]; hp += 100;
                                                SetPlayerHealth(giveplayerid, hp);
                                            }
                                            else
                                            {
                                                hp = 100;
                                                SetPlayerHealth(giveplayerid, 100);
                                            }
                                            PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
                                            PlayerPlaySound(giveplayerid, 1150, 0.0, 0.0, 0.0);
                                            format(string, sizeof(string), "You have been healed to %d health -$%d",hp,moneys);
                                            SendClientMessage(giveplayerid, TEAM_GREEN_COLOR,string);
                                            if(STDPlayer[giveplayerid] > 0)
                                            {
                                                STDPlayer[giveplayerid] = 0;
                                                SendClientMessage(giveplayerid, COLOR_WHITE, "* You are no longer infected with a STD anymore because of the Medics help!");
                                            }
                                        }
                                        else
                                        {
                                            SendClientMessage(playerid, COLOR_GRAD1, "** One of you is not in the Ambulance / Chopper!");
                                            return 1;
                                        }
                                    }
                                    else
                                    {
                                        SendClientMessage(playerid, COLOR_GRAD1, "** You are not authorized to use that command!");
                                        return 1;
                                    }
                                }
                            }
                            else
                            {
                                format(string, sizeof(string), "   %d is not an active player.", giveplayerid);
                                SendClientMessage(playerid, COLOR_GRAD1, string);
                            }
                        }
                        return 1;
                    }