Jumping isn't like it used to be.
#7

Quote:
Originally Posted by Abagail
Посмотреть сообщение
Are you by any chance using dynamic objects? As they are per-player objects jumping may cause some issues if it's a park-our type map. Just a thought.
They are dynamic objects...

Is that REALLY the issue?!
Reply


Messages In This Thread
Jumping isn't like it used to be. - by Aerotactics - 26.11.2014, 09:33
Re: Jumping isn't like it used to be. - by HyDrAtIc - 26.11.2014, 12:44
Re: Jumping isn't like it used to be. - by MD5 - 26.11.2014, 13:05
Re: Jumping isn't like it used to be. - by Kelzano - 26.11.2014, 17:17
Re: Jumping isn't like it used to be. - by Aerotactics - 30.11.2014, 02:31
Re: Jumping isn't like it used to be. - by Abagail - 30.11.2014, 02:36
Re: Jumping isn't like it used to be. - by Aerotactics - 30.11.2014, 03:51
Re: Jumping isn't like it used to be. - by Abagail - 30.11.2014, 23:53
Re: Jumping isn't like it used to be. - by Aerotactics - 01.12.2014, 11:50

Forum Jump:


Users browsing this thread: 1 Guest(s)