Creating dialog from dialog
#3

Quote:
Originally Posted by PinkFloydLover
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that code looks fine to me,
is that the only place you're calling the pdlockerguns and pdlockeruniform id's?
Yes. I've posted a video below along with updated code to demonstrate what is happening more clearly.

Код:
if(dialogid == pdlocker){
	//PD Locker dialog
        if(response){
            switch(listitem){
                case 0:{
                    return ShowPlayerDialog(playerid, pdlockeruniform, DIALOG_STYLE_LIST, "Uniform", "Uniform 1 ((Tenpen))\nUniform 2 ((Pulaski))\nUniform 3 ((Hernandez))\nUniform 4 ((LSPD))\nUniform 5 ((SFPD))\nMotorcyle/Pilot Uniform\nS.W.A.T Uniform", "Change", "<<");
				}
                case 1:{
                    return ShowPlayerDialog(playerid, pdlockerguns, DIALOG_STYLE_LIST, "Equipment", "Baton\nPepper Spray\nSidearm\nShotgun\nSub-Machine Gun\nAssault Rifle\nKevlar Vest", "Equip", "<<");
				}
            }
        }else{
            return 1;
        }
	}
	if(dialogid == pdlockeruniform){
	//PD Locker dialog
        if(response){
            switch(listitem){
                case 0:{
					//uniform 1 - skin 265
					return SetPlayerSkin(playerid, 265);
				}
                case 1:{
                    //uniform 2 - skin 266
                    return SetPlayerSkin(playerid, 266);
				}
                case 2:{
                    //uniform 3 - skin 267
                    return SetPlayerSkin(playerid, 267);
				}
                case 3:{
                    //uniform 4 - skin 280
                    return SetPlayerSkin(playerid, 280);
				}
                case 4:{
                    //uniform 5 - skin 281
                    return SetPlayerSkin(playerid, 281);
				}
                case 5:{
                    //motorcyle/pilot - skin 284
                    return SetPlayerSkin(playerid, 284);
				}
                case 6:{
                    //swat - skin 285
                    return SetPlayerSkin(playerid, 285);
				}
            }
        }else{
            return 1;
        }
	}
	if(dialogid == pdlockerguns){
	//PD Locker dialog
        if(response){
            switch(listitem){
                case 0:{
					//baton
					return GivePlayerWeapon(playerid, 3, 1);
				}
                case 1:{
                    //pepper spray
                    return GivePlayerWeapon(playerid, 41, 99999);
				}
                case 2:{
                    //sidearm
                    return GivePlayerWeapon(playerid, 24, 100);
				}
                case 3:{
                    //shotgun
                    return GivePlayerWeapon(playerid, 25, 40);
				}
                case 4:{
                    //mp5
                    return GivePlayerWeapon(playerid, 29, 250);
				}
                case 5:{
                    //m4
                    return GivePlayerWeapon(playerid, 31, 250);
				}
                case 6:{
                    //kevlar
                    return SetPlayerArmour(playerid, 100.0);
				}
            }
        }else{
            return 1;
        }
	}
[ame]http://www.youtube.com/watch?v=4vJ-KaTQbcA[/ame]
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Messages In This Thread
Creating dialog from dialog - by Jonesy96 - 16.11.2014, 03:58
Re: Creating dialog from dialog - by PinkFloydLover - 16.11.2014, 04:08
Re: Creating dialog from dialog - by Jonesy96 - 16.11.2014, 04:27
Re: Creating dialog from dialog - by Jonesy96 - 16.11.2014, 11:47
Re: Creating dialog from dialog - by Lordzy - 16.11.2014, 13:10

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