11.11.2014, 15:33
Christ that code is horribly set up. 19 cases only for the NEXP setting. Anyways: you can get the textdraw codes from any place on this forum, set it up in OnPlayerConnect or something and then only update it in this callback/function
format(textdrawtext, sizeof(textdrawtext), '%d/%d (%d)', PlayerInfo[playerid][EXP], PlayerInfo[playerid][NEXP], PlayerInfo[playerid][Level]);
format(textdrawtext, sizeof(textdrawtext), '%d/%d (%d)', PlayerInfo[playerid][EXP], PlayerInfo[playerid][NEXP], PlayerInfo[playerid][Level]);