[Include] Simple s.0beit detected
#10

This method is actually quite irrelevant. A more accurate way of performing camera vector checks, would to be freezing the player, - and then store their camera position, and if it's moved while nothing else should be moving it, then it may be ******. How-ever, some ****** clients are modified to prevent this bug altogether, while this is pretty much can even be avoided with the general ******. How-ever, for very basic detection this will work. Proof of concept,
[ame]www.youtube.com/watch?v=aG2Y_u13bpc[/ame]

Not sure if I still have the source though...
Reply


Messages In This Thread
Simple s.0beit detected - by VinPure - 05.11.2014, 10:46
Re: Simple s.0beit detected - by Crayder - 05.11.2014, 11:52
Re: Simple s.0beit detected - by Zeddclarity - 05.11.2014, 11:58
Re: Simple s.0beit detected - by VinPure - 05.11.2014, 12:15
Re: Simple s.0beit detected - by Zeddclarity - 05.11.2014, 13:05
Re: Simple s.0beit detected - by RedCrossER - 05.11.2014, 13:10
Re: Simple s.0beit detected - by M4D - 05.11.2014, 13:16
Re: Simple s.0beit detected - by VinPure - 05.11.2014, 13:19
Re: Simple s.0beit detected - by a450646861 - 05.11.2014, 13:24
Re: Simple s.0beit detected - by Abagail - 05.11.2014, 20:16

Forum Jump:


Users browsing this thread: 3 Guest(s)