[Help] /exit command
#2

It'd be quicker to have the

if(HouseEntered[playerid] == i)

...before the ...

PlayerToPoint

I doubt that's the problem though.. Make sure that HouseEntered is being set properly, and use debug messages at every level to see where it's going wrong.
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Messages In This Thread
[Help] /exit command - by Borleon - 26.06.2009, 13:42
Re: [Help] /exit command - by Weirdosport - 26.06.2009, 13:55
Re: [Help] /exit command - by Stah - 26.06.2009, 14:04
Re: [Help] /exit command - by killerx100 - 12.07.2009, 06:56

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