[Help] /exit command - Printable Version
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[Help] /exit command -
Borleon - 26.06.2009
I made houses with same interiors and different virtual worlds... But when i enter /exit cmd i can't exit from house... Dunno why...
Here's my /exit cmd:
Код:
if(strcmp(cmd, "/exit", true) == 0)
{
if(IsPlayerConnected(playerid))
{
for(new i = 0; i < sizeof(HouseInfo); i++)
{
if (PlayerToPoint(3, playerid,HouseInfo[i][hExitx], HouseInfo[i][hExity], HouseInfo[i][hExitz]))
{
if(HouseEntered[playerid] == i)
{
SetPlayerInterior(playerid,0);
SetPlayerVirtualWorld(playerid,HouseInfo[i][hWorld]);
SetPlayerPos(playerid,HouseInfo[i][hEntrancex],HouseInfo[i][hEntrancey],HouseInfo[i][hEntrancez]);
PlayerInfo[playerid][pInt] = 0;
PlayerInfo[playerid][pLocal] = 255;
SetPlayerVirtualWorld(playerid,0);
HouseEntered[playerid] = 255;
}
}
}
}
}
Can anyone please tell me how to exit from house?
Re: [Help] /exit command -
Weirdosport - 26.06.2009
It'd be quicker to have the
if(HouseEntered[playerid] == i)
...before the ...
PlayerToPoint
I doubt that's the problem though.. Make sure that HouseEntered is being set properly, and use debug messages at every level to see where it's going wrong.
Re: [Help] /exit command -
Stah - 26.06.2009
I dont really see any problem with that command but make sure you have "HouseEntered[playerid] = 1;" in /enter command. Also put "HouseEntered[playerid] = 0;" under OnPlayerConnect(playerid)
Re: [Help] /exit command -
killerx100 - 12.07.2009
Did you made HouseEntered[playerid] = i; at /enter or spawn?