Textdraw autodestroy.
#5

pawn Код:
SetTimerEx("KillTD_Hide", 5000, false, "i", playerid); // Under TextDrawShowForPlayer

// Outside of all callbacks
forward KillTD_Hide(playerid);
public KillTD_Hide(playerid)
{
    TextDrawHideForPlayer(playerid, Killed);
    return 1;
}
Try that.
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Messages In This Thread
Textdraw autodestroy. - by Ryz - 27.09.2014, 04:27
Re: Textdraw autodestroy. - by biker122 - 27.09.2014, 04:51
Re: Textdraw autodestroy. - by TLN - 27.09.2014, 04:59
Re: Textdraw autodestroy. - by Ryz - 27.09.2014, 13:44
Re: Textdraw autodestroy. - by Stinged - 27.09.2014, 13:56
Re: Textdraw autodestroy. - by Ryz - 27.09.2014, 14:14
Re: Textdraw autodestroy. - by Pottus - 27.09.2014, 15:23
Re: Textdraw autodestroy. - by Ryz - 27.09.2014, 16:57

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