17.09.2014, 16:09
Spectate an object and move it around using keys. Try to make some collision system that prevents your object from going through floors/walls. When you want the object to take damage, you could use position checks although that might be choppy with high pings, I don't know.
Could work better. Hitboxes will be inaccurate though.
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For making players invisible couldn't you use kurta999's version of YSF and use
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