14.08.2014, 10:27
okay, hello everyone, my friend want help with his script, when he try to engine unowned vehicle they type " you don't have the keys of this vehicle" but the car engine normal, i tried to help him and seted somthing, but now he can engine every car exept owned vehicles. here code can help you:
and here full command:
i hope you will help me.
Код:
} if(GetPlayerVehicleID(playerid) != PlayerInfo[playerid][pVVeh] && GetPlayerVehicleID(playerid) != PlayerInfo[playerid][pBVeh] && GetPlayerVehicleID(playerid) != PlayerInfo[playerid][pVeh]) { return SendClientMessage(playerid, COLOR_GREEN, " You don't have the keys of this vehicle."); } else { if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pVeh]) {SetVehicleParamsEx(vehicleid, 0, lights, alarm, PlayerInfo[playerid][vLocked], bonnet, boot, objective);} // setes engine off if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pVVeh]) {SetVehicleParamsEx(vehicleid, 0, lights, alarm, PlayerInfo[playerid][vVLocked], bonnet, boot, objective);} // setes engine off if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pBVeh]) {SetVehicleParamsEx(vehicleid, 0, lights, alarm, PlayerInfo[playerid][vBLocked], bonnet, boot, objective);} // setes engine off } } return 1; }
Код:
CMD:engine(playerid, params[]) { new idcar = GetPlayerVehicleID(playerid); new engine, lights, alarm, doors, bonnet, boot, objective, vehicleid, string[128]; if(!IsPlayerLoggedIn(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You need to login first before using any command."); if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER) return SendClientMessage(playerid, COLOR_GREY, "You are not driving a vehicle."); if(vehicleid == 509 || vehicleid == 481 || vehicleid == 510) return SendClientMessage(playerid, COLOR_GREY, "Bicycles have no engine."); vehicleid = GetPlayerVehicleID(playerid); GetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective); if(!engine) { new CanTurnEngine[MAX_PLAYERS]; if(CanTurnEngine[playerid] != idcar && CanTurnEngine[playerid] == 9999) return SendClientMessage(playerid, COLOR_GREY,"* You cannot turn this car's engine!"); SetVehicleParamsEx(vehicleid, 1, lights, alarm, doors, bonnet, boot, objective); if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pVeh]) {SetVehicleParamsEx(vehicleid, 1, lights, alarm, PlayerInfo[playerid][vLocked], bonnet, boot, objective);} else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pVVeh]) {SetVehicleParamsEx(vehicleid, 1, lights, alarm, PlayerInfo[playerid][vVLocked], bonnet, boot, objective);} else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pBVeh]) {SetVehicleParamsEx(vehicleid, 1, lights, alarm, PlayerInfo[playerid][vBLocked], bonnet, boot, objective);} format(string, sizeof(string), "* %s turns the key's engine on.", RPN(playerid)); if(PlayerInfo[playerid][pMaskOn] == 1) { format(string, sizeof(string), "* Stranger turns the vehicle's engine on."); } else { format(string, sizeof(string), "* %s turns the vehicle's engine on.", RPN(playerid)); } SendNearbyMessage(playerid, 15, string, COLOR_LIGHTBLUE, COLOR_LIGHTBLUE, COLOR_LIGHTBLUE, COLOR_LIGHTBLUE, COLOR_LIGHTBLUE); } else { SetVehicleParamsEx(vehicleid, 0, lights, alarm, doors, bonnet, boot, objective); if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pVeh]) {SetVehicleParamsEx(vehicleid, 0, lights, alarm, PlayerInfo[playerid][vLocked], bonnet, boot, objective);} if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pVVeh]) {SetVehicleParamsEx(vehicleid, 0, lights, alarm, PlayerInfo[playerid][vVLocked], bonnet, boot, objective);} if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pBVeh]) {SetVehicleParamsEx(vehicleid, 0, lights, alarm, PlayerInfo[playerid][vBLocked], bonnet, boot, objective);} format(string, sizeof(string), "* %s turns the vehicle's engine off.", RPN(playerid)); if(PlayerInfo[playerid][pMaskOn] == 1) { format(string, sizeof(string), "* Stranger turns the vehicle's engine off."); format(string, sizeof(string), "* %s turns the vehicle's engine off.", RPN(playerid)); } SendNearbyMessage(playerid, 15, string, COLOR_LIGHTBLUE, COLOR_LIGHTBLUE, COLOR_LIGHTBLUE, COLOR_LIGHTBLUE, COLOR_LIGHTBLUE); } if(GetPlayerVehicleID(playerid) != PlayerInfo[playerid][pVVeh] && GetPlayerVehicleID(playerid) != PlayerInfo[playerid][pBVeh] && GetPlayerVehicleID(playerid) != PlayerInfo[playerid][pVeh]) { return SendClientMessage(playerid, COLOR_GREEN, " You don't have the keys of this vehicle."); } else { if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pVeh]) {SetVehicleParamsEx(vehicleid, 0, lights, alarm, PlayerInfo[playerid][vLocked], bonnet, boot, objective);} // setes engine off if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pVVeh]) {SetVehicleParamsEx(vehicleid, 0, lights, alarm, PlayerInfo[playerid][vVLocked], bonnet, boot, objective);} // setes engine off if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pBVeh]) {SetVehicleParamsEx(vehicleid, 0, lights, alarm, PlayerInfo[playerid][vBLocked], bonnet, boot, objective);} // setes engine off } } return 1; }