engine command help. -
okay, hello everyone, my friend want help with his script, when he try to engine unowned vehicle they type " you don't have the keys of this vehicle" but the car engine normal, i tried to help him and seted somthing, but now he can engine every car exept owned vehicles. here code can help you:
Код:
}
if(GetPlayerVehicleID(playerid) != PlayerInfo[playerid][pVVeh] &&
GetPlayerVehicleID(playerid) != PlayerInfo[playerid][pBVeh] &&
GetPlayerVehicleID(playerid) != PlayerInfo[playerid][pVeh]) {
return SendClientMessage(playerid, COLOR_GREEN, " You don't have the keys of this vehicle.");
}
else
{
if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pVeh])
{SetVehicleParamsEx(vehicleid, 0, lights, alarm, PlayerInfo[playerid][vLocked], bonnet, boot, objective);} // setes engine off
if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pVVeh])
{SetVehicleParamsEx(vehicleid, 0, lights, alarm, PlayerInfo[playerid][vVLocked], bonnet, boot, objective);} // setes engine off
if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pBVeh])
{SetVehicleParamsEx(vehicleid, 0, lights, alarm, PlayerInfo[playerid][vBLocked], bonnet, boot, objective);} // setes engine off
}
}
return 1;
}
Код:
CMD:engine(playerid, params[])
{
new idcar = GetPlayerVehicleID(playerid);
new engine, lights, alarm, doors, bonnet, boot, objective, vehicleid, string[128];
if(!IsPlayerLoggedIn(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You need to login first before using any command.");
if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER) return SendClientMessage(playerid, COLOR_GREY, "You are not driving a vehicle.");
if(vehicleid == 509 || vehicleid == 481 || vehicleid == 510) return SendClientMessage(playerid, COLOR_GREY, "Bicycles have no engine.");
vehicleid = GetPlayerVehicleID(playerid);
GetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective);
if(!engine)
{
new CanTurnEngine[MAX_PLAYERS];
if(CanTurnEngine[playerid] != idcar && CanTurnEngine[playerid] == 9999)
return SendClientMessage(playerid, COLOR_GREY,"* You cannot turn this car's engine!");
SetVehicleParamsEx(vehicleid, 1, lights, alarm, doors, bonnet, boot, objective);
if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pVeh])
{SetVehicleParamsEx(vehicleid, 1, lights, alarm, PlayerInfo[playerid][vLocked], bonnet, boot, objective);}
else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pVVeh])
{SetVehicleParamsEx(vehicleid, 1, lights, alarm, PlayerInfo[playerid][vVLocked], bonnet, boot, objective);}
else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pBVeh])
{SetVehicleParamsEx(vehicleid, 1, lights, alarm, PlayerInfo[playerid][vBLocked], bonnet, boot, objective);}
format(string, sizeof(string), "* %s turns the key's engine on.", RPN(playerid));
if(PlayerInfo[playerid][pMaskOn] == 1)
{
format(string, sizeof(string), "* Stranger turns the vehicle's engine on.");
}
else
{
format(string, sizeof(string), "* %s turns the vehicle's engine on.", RPN(playerid));
}
SendNearbyMessage(playerid, 15, string, COLOR_LIGHTBLUE, COLOR_LIGHTBLUE, COLOR_LIGHTBLUE, COLOR_LIGHTBLUE, COLOR_LIGHTBLUE);
}
else
{
SetVehicleParamsEx(vehicleid, 0, lights, alarm, doors, bonnet, boot, objective);
if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pVeh])
{SetVehicleParamsEx(vehicleid, 0, lights, alarm, PlayerInfo[playerid][vLocked], bonnet, boot, objective);}
if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pVVeh])
{SetVehicleParamsEx(vehicleid, 0, lights, alarm, PlayerInfo[playerid][vVLocked], bonnet, boot, objective);}
if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pBVeh])
{SetVehicleParamsEx(vehicleid, 0, lights, alarm, PlayerInfo[playerid][vBLocked], bonnet, boot, objective);}
format(string, sizeof(string), "* %s turns the vehicle's engine off.", RPN(playerid));
if(PlayerInfo[playerid][pMaskOn] == 1)
{
format(string, sizeof(string), "* Stranger turns the vehicle's engine off.");
format(string, sizeof(string), "* %s turns the vehicle's engine off.", RPN(playerid));
}
SendNearbyMessage(playerid, 15, string, COLOR_LIGHTBLUE, COLOR_LIGHTBLUE, COLOR_LIGHTBLUE, COLOR_LIGHTBLUE, COLOR_LIGHTBLUE);
}
if(GetPlayerVehicleID(playerid) != PlayerInfo[playerid][pVVeh] &&
GetPlayerVehicleID(playerid) != PlayerInfo[playerid][pBVeh] &&
GetPlayerVehicleID(playerid) != PlayerInfo[playerid][pVeh]) {
return SendClientMessage(playerid, COLOR_GREEN, " You don't have the keys of this vehicle.");
}
else
{
if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pVeh])
{SetVehicleParamsEx(vehicleid, 0, lights, alarm, PlayerInfo[playerid][vLocked], bonnet, boot, objective);} // setes engine off
if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pVVeh])
{SetVehicleParamsEx(vehicleid, 0, lights, alarm, PlayerInfo[playerid][vVLocked], bonnet, boot, objective);} // setes engine off
if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pBVeh])
{SetVehicleParamsEx(vehicleid, 0, lights, alarm, PlayerInfo[playerid][vBLocked], bonnet, boot, objective);} // setes engine off
}
}
return 1;
}
Re: engine command help. -
Re: engine command help. -
Re: engine command help. -