[Pedido] Anti-Weapon Hack
#7

Nгo tenho certeza, mas fazer uma array armazenando se o player tem tal arma..
redefinindo a funзгo nativa, e verificando se a arma em questгo foi Dado pelo servidor ou pelo hack.


pawn Code:
GivePlayerWeaponEx(playerid, weaponid, ammo)
й uma ideia..


--

Algo parecido com isto:
pawn Code:
#include a_samp



new
    Arma[MAX_PLAYERS][41]
;

stock GivePlayerWeaponEx(p, w, a){

    Arma[p][w]  = a;
    GivePlayerWeapon(p, w, a);
}




#define GivePlayerWeapon GivePlayerWeaponEx








public OnPlayerUpdate(playerid){
   
    static
        wid, i
    ;

    wid = GetPlayerWeapon(playerid);
   
    if(!Arma[playerid][wid]) SetPlayerAmmo(playerid, wid, 0);
   
    return true;
}
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Messages In This Thread
Anti-Weapon Hack - by TmZ - 10.08.2014, 02:08
Re: Anti-Weapon Hack - by WLSF - 10.08.2014, 02:11
Re: Anti-Weapon Hack - by TmZ - 10.08.2014, 02:35
Re: Anti-Weapon Hack - by WLSF - 10.08.2014, 02:41
Re: Anti-Weapon Hack - by iTzDemon - 10.08.2014, 02:44
Re: Anti-Weapon Hack - by WLSF - 10.08.2014, 02:50
Re: Anti-Weapon Hack - by zSuYaNw - 10.08.2014, 02:55
Re: Anti-Weapon Hack - by Ley - 10.08.2014, 16:16

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