15.06.2009, 22:03
pawn Код:
if(strcmp(cmd, "/gang", true) == 0)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
if(gTeam[playerid] == GANGTEAM)
{
SendClientMessage(playerid, COLOR_GRAD2, "You are not a gangmember.");
return 1;
}
if (gTeam[playerid] == GANGTEAM)
{
if (PlayerToPoint(3, playerid,x,y,z)
{
gTeam[playerid] = GANGTEAM;
SetPlayerToTeamColor(playerid);
format(string, sizeof(string), "* %s Puts his guns back in the base.", sendername);
SetPlayerWeapons(playerid);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
printf("%s", string);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, "You are not at a gangbase.");
return 1;
}
}
if (gTeam[playerid] == GANGTEAM)
{
if (PlayerToPoint(3, playerid,x,y,z)
{
gTeam[playerid] = GANGTEAM;
SetPlayerToTeamColor(playerid);
{
format(string, sizeof(string), "* Gangleader %s Takes some guns out of the base", sendername);
}
else
{
format(string, sizeof(string), "* Gangmember %s Takes some guns out of the base.", sendername);
}
SetPlayerWeapons(playerid);
GivePlayerWeapon(playerid,28,999999);//uzi
GivePlayerWeapon(playerid,26,999999);//sawnoff
GivePlayerWeapon(playerid,24,999999);//deagle
GivePlayerWeapon(playerid,31,999999);//m4
GivePlayerWeapon(playerid,34,999999);//sniper
GivePlayerWeapon(playerid,4,1);//knife
SetPlayerHealth(playerid, 100.0);
SetPlayerArmour(playerid, 100.0);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
printf("%s", string);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, "You are not in the gangbase.");
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, "You are not part of any gang.");
return 1;
}
return 1;
}
Change GANGTEAM to the team you want.

