Removing the vehicles a player spawned when they die.
#1

Hi,

I have a command for players (/veh) where they can choose a car from a menu and then it'll automatically spawn for them. But when 5 people are spawning cars without the cars disappearing the server will become a huge mess.

After the players have selected a car, this happens.

Код:
{
	new Float:pos[3], Float:angle, veh;
	GetPlayerPos(playerid, pos[0], pos[1], pos[2]);
	if(IsPlayerInAnyVehicle(playerid)) GetVehicleZAngle(GetPlayerVehicleID(playerid), angle), DestroyVehicle(GetPlayerVehicleID(playerid));
	else GetPlayerFacingAngle(playerid, angle);
	veh = CreateVehicle(vehicleid, pos[0], pos[1], pos[2], angle, -1, -1, 99999);

	SetVehicleNumberPlate(veh, "{00CCFF}EXFR 2013x");
 	SetVehicleToRespawn(veh);

	PutPlayerInVehicle(playerid, veh, 0);
	return 1;
}
Could anyone help me make it so that when the player dies, all the cars they have spawned get destroyed?
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