14.06.2009, 02:39
You mean like server side money?
The only way this would work is if you attatched the gun object to the player and set the players anim to the gun motion, then you have to use getplayerangle to determine who hes hitting, if Im on the right lines it is possible, but it will be crap.
The only way this would work is if you attatched the gun object to the player and set the players anim to the gun motion, then you have to use getplayerangle to determine who hes hitting, if Im on the right lines it is possible, but it will be crap.