cresh
#6

There are no errors. In-fact, theres not even any warnings when compiling. Heres OnPlayerConnect,

pawn Код:
public OnPlayerConnect(playerid)
{
    new
        szPlayerIP[16];

    // Code to patch a SA-MP exploit where you can connect to a SA-MP server multiple times with a bunch of names and completely rape the logs
    // We don't receive attacks like this very often, but I have produced the code so if we ever need it, we have it right in front of us. It requires testing though...
    /*new
        szPlayerName[MAX_PLAYER_NAME],
        szPlayerIP[16],
        szPlayerIPs[16],
        szPlayerNames[MAX_PLAYER_NAME];

    GetPlayerName(playerid, szPlayerName, MAX_PLAYER_NAME);
    GetPlayerIp(playerid, szPlayerIP, sizeof(szPlayerIP));

    foreach(Player, x) {
        GetPlayerName(x, szPlayerNames, MAX_PLAYER_NAME);
        GetPlayerIp(playerid, szPlayerIPs, sizeof(szPlayerIPs));
        if(strfind(szPlayerName, szPlayerNames, true) != -1 && !strcmp(szPlayerIPs, szPlayerIP, true) && IsStringAlphaNumeric(szPlayerNames) == 0)
            return BanEx(playerid, "NieXrlaM client spam attack attempt");
    }*/


    print("debug");
    TotalConnect++;
    if(Iter_Count(Player) > MaxPlayersConnected)
    {
        MaxPlayersConnected = Iter_Count(Player);
        getdate(MPYear,MPMonth,MPDay);
    }

    GetPlayerIp(playerid, szPlayerIP, sizeof(szPlayerIP));
    print("[DEBUG]Point 0");
   
    //if(!InvalidNameCheck(playerid)) return 1;
    if(CheckBan(szPlayerIP) == 1) {
        SetPlayerName(playerid, "BannedPlayer");
        SendClientMessage(playerid, COLOR_NEWS, "You're banned from Irish Roleplay. You can appeal your ban at www.hzgaming.net");
        Kick(playerid);
        return 1;
    }

    SetPlayerSkillLevel(playerid, WEAPONSKILL_PISTOL, 1);
    SetPlayerSkillLevel(playerid, WEAPONSKILL_MICRO_UZI, 1);

    SetPVarInt(playerid, "IsInArena", -1);
    SetPVarInt(playerid, "MovingStretcher", -1);
    SetPVarInt(playerid, "editingcd", -1);
    SetPVarInt(playerid, "editingcdveh", -1);

    SetPVarInt(playerid, "AdminUndercover", 0);

    SetPlayerColor(playerid,TEAM_HIT_COLOR);

    // Player file variables (saving)
    PlayerInfo[playerid][pKey] = 0;
    PlayerInfo[playerid][pLiveBanned] = 0;
    PlayerInfo[playerid][pLevel] = 1;
    PlayerInfo[playerid][pAdmin] = 0;
    format(PlayerInfo[playerid][pAdminName], 32, "0");
    PlayerInfo[playerid][pBanAppealer] = 0;
    PlayerInfo[playerid][pBanned] = 0;
    PlayerInfo[playerid][pPermaBanned] = 0;
    PlayerInfo[playerid][pDisabled] = 0;
    PlayerInfo[playerid][pIP] = 0;
    PlayerInfo[playerid][pReg] = 0;
    PlayerInfo[playerid][pTut] = 0;
    PlayerInfo[playerid][pSex] = 1;
    PlayerInfo[playerid][pGangMod] = 0;
    PlayerInfo[playerid][pAge] = 0;
    PlayerInfo[playerid][pSkin] = 299;
    PlayerInfo[playerid][pPos_x] = 0;
    PlayerInfo[playerid][pPos_y] = 0;
    PlayerInfo[playerid][pPos_z] = 3.14;
    PlayerInfo[playerid][pPos_r] = 0;
    PlayerInfo[playerid][pConnectTime] = 0;
    PlayerInfo[playerid][pRespect] = 0;
    PlayerInfo[playerid][pNumber] = 0;
    PlayerInfo[playerid][pWarns] = 0;
    PlayerInfo[playerid][pGang] = 255;
    PlayerInfo[playerid][pFaction] = 0;
    PlayerInfo[playerid][pLeader] = 0;
    PlayerInfo[playerid][pRank] = 0;
    PlayerInfo[playerid][pJob] = 0;
    PlayerInfo[playerid][pJob2] = 0;
    PlayerInfo[playerid][pDonator] = 0;
    PlayerInfo[playerid][gPupgrade] = 0;
    PlayerInfo[playerid][pSarmor] = 0;
    PlayerInfo[playerid][pCash] = 100;
    PlayerInfo[playerid][pBank] = 100;
    PlayerInfo[playerid][pInsurance] = 0;
    PlayerInfo[playerid][pCrimes] = 0;
    PlayerInfo[playerid][pArrested] = 0;
    PlayerInfo[playerid][pWantedLevel] = 0;
    PlayerInfo[playerid][pHealth] = 100;
    PlayerInfo[playerid][pArmor] = 0;
    PlayerInfo[playerid][pPot] = 0;
    PlayerInfo[playerid][pCrack] = 0;
    PlayerInfo[playerid][pPackages] = 0;
    PlayerInfo[playerid][pCrates] = 0;
    PlayerInfo[playerid][pRadio] = 0;
    PlayerInfo[playerid][pRadioFreq] = 0;
    PlayerInfo[playerid][pMats] = 0;
    PlayerInfo[playerid][pRope] = 0;
    PlayerInfo[playerid][pCigar] = 0;
    PlayerInfo[playerid][pSprunk] = 0;
    PlayerInfo[playerid][pSpraycan] = 0;
    PlayerInfo[playerid][pHouse] = INVALID_HOUSE_ID;
    PlayerInfo[playerid][pHouse2] = INVALID_HOUSE_ID;
    PlayerInfo[playerid][pRenting] = INVALID_HOUSE_ID;
    PlayerInfo[playerid][pInt] = 0;
    PlayerInfo[playerid][pVW] = 0;
    PlayerInfo[playerid][pJailed] = 0;
    PlayerInfo[playerid][pJailTime] = 0;
    // Weapons
    for(new s = 0; s < 12; s++)
    {
        PlayerInfo[playerid][pAGuns][s] = 0; // Admin spawned, non-saved
        PlayerInfo[playerid][pGuns][s] = 0;
    }
    PlayerInfo[playerid][pPayCheck] = 0;
    PlayerInfo[playerid][pPayReady] = 0;
    PlayerInfo[playerid][pDetSkill] = 0;
    PlayerInfo[playerid][pLawSkill] = 0;
    PlayerInfo[playerid][pSexSkill] = 0;
    PlayerInfo[playerid][pDrugsSkill] = 0;
    PlayerInfo[playerid][pSmugSkill] = 0;
    PlayerInfo[playerid][pArmsSkill] = 0;
    PlayerInfo[playerid][pMechSkill] = 0;
    PlayerInfo[playerid][pFishSkill] = 0;
    PlayerInfo[playerid][pBoxSkill] = 0;
    PlayerInfo[playerid][pTruckSkill] = 0;
    PlayerInfo[playerid][pCarSkill] = 0;
    //PlayerInfo[playerid][pCraftSkill] = 0;
    PlayerInfo[playerid][pLawyerTime] = 0;
    PlayerInfo[playerid][pLawyerFreeTime] = 0;
    PlayerInfo[playerid][pDrugsTime] = 0;
    PlayerInfo[playerid][pMechTime] = 0;
    PlayerInfo[playerid][pSexTime] = 0;
    PlayerInfo[playerid][pCarTime] = 0;
    PlayerInfo[playerid][pFishes] = 0;
    PlayerInfo[playerid][pBiggestFish] = 0;
    PlayerInfo[playerid][pWeedObject] = 0;
    PlayerInfo[playerid][pWeedPos][0] = 0;
    PlayerInfo[playerid][pWeedPos][1] = 0;
    PlayerInfo[playerid][pWeedPos][2] = 0;
    PlayerInfo[playerid][pWeedVW] = 0;
    PlayerInfo[playerid][pWeedInt] = 0;
    PlayerInfo[playerid][pWeedGrowth] = -1;
    PlayerInfo[playerid][pWSeeds] = 0;
    PlayerInfo[playerid][pFightStyle] = FIGHT_STYLE_NORMAL;
    PlayerInfo[playerid][pScrewdriver] = 0;
    PlayerInfo[playerid][pSmslog] = 0;
    PlayerInfo[playerid][pWristwatch] = 0;
    PlayerInfo[playerid][pTire] = 0;
    PlayerInfo[playerid][pFirstaid] = 0;
    PlayerInfo[playerid][pRccam] = 0;
    PlayerInfo[playerid][pReceiver] = 0;
    PlayerInfo[playerid][pGPS] = 0;
    PlayerInfo[playerid][pSweep] = 0;
    PlayerInfo[playerid][pSweepLeft] = 0;
    for(new v = 0; v < MAX_PLAYERVEHICLES; v++)
    {
        PlayerVehicleInfo[playerid][v][pvModelId] = 0;
        PlayerVehicleInfo[playerid][v][pvPosX] = 0.0;
        PlayerVehicleInfo[playerid][v][pvPosY] = 0.0;
        PlayerVehicleInfo[playerid][v][pvPosZ] = 0.0;
        PlayerVehicleInfo[playerid][v][pvPosAngle] = 0.0;
        PlayerVehicleInfo[playerid][v][pvLock] = 0;
        PlayerVehicleInfo[playerid][v][pvLocked] = 0;
        PlayerVehicleInfo[playerid][v][pvPaintJob] = -1;
        PlayerVehicleInfo[playerid][v][pvColor1] = 0;
        PlayerVehicleInfo[playerid][v][pvImpounded] = 0;
        PlayerVehicleInfo[playerid][v][pvSpawned] = 0;
        PlayerVehicleInfo[playerid][v][pvColor2] = 0;
        PlayerVehicleInfo[playerid][v][pvPrice] = 0;
        PlayerVehicleInfo[playerid][v][pvTicket] = 0;
        PlayerVehicleInfo[playerid][v][pvWeapons][0] = 0;
        PlayerVehicleInfo[playerid][v][pvWeapons][1] = 0;
        PlayerVehicleInfo[playerid][v][pvWeapons][2] = 0;
        PlayerVehicleInfo[playerid][v][pvWepUpgrade] = 0;
        PlayerVehicleInfo[playerid][v][pvFuel] = 100.0;
        PlayerVehicleInfo[playerid][v][pvAllowedPlayerId] = INVALID_PLAYER_ID;
        PlayerVehicleInfo[playerid][v][pvPark] = 0;
        ListItemReleaseId[playerid][v] = -1;
        PlayerVehicleInfo[playerid][v][pvDisabled] = 0;
        PlayerVehicleInfo[playerid][v][pvSpawned] = 0;
        format(PlayerVehicleInfo[playerid][v][pvNumberPlate], 32, "");
        ListItemTrackId[playerid][v] = -1;
        for(new m = 0; m < MAX_MODS; m++)
        {
            PlayerVehicleInfo[playerid][v][pvMods][m] = 0;
        }
    }
    for(new v = 0; v < MAX_PLAYERVEHICLES; v++) {
        PlayerVehicleInfo[playerid][v][pvAllowedPlayerId] = INVALID_PLAYER_ID;
    }
    PlayerInfo[playerid][pVehicleKeys] = INVALID_PLAYER_VEHICLE_ID; // non-saved
    PlayerInfo[playerid][pVehicleKeysFrom] = INVALID_PLAYER_ID; // non-saved
    PlayerInfo[playerid][pCarLic] = 1;
    PlayerInfo[playerid][pFlyLic] = 0;
    PlayerInfo[playerid][pBoatLic] = 1;
    PlayerInfo[playerid][pFishLic] = 1;
    PlayerInfo[playerid][pGunLic] = 1;
    PlayerInfo[playerid][pDivision] = 0;
    PlayerInfo[playerid][pTicketTime] = 0;
    PlayerInfo[playerid][pHeadValue] = 0;
    strcpy(PlayerInfo[playerid][pContractBy], "Nobody", 64);
    strcpy(PlayerInfo[playerid][pContractDetail], "None", 64);
    PlayerInfo[playerid][pC4] = 0;
    PlayerInfo[playerid][pC4Used] = 0;
    PlayerInfo[playerid][pBombs] = 0;
    PlayerInfo[playerid][pCHits] = 0;
    PlayerInfo[playerid][pFHits] = 0;
    strcpy(PlayerInfo[playerid][pPrisonedBy], "Nobody", 64);
    strcpy(PlayerInfo[playerid][pPrisonReason], "None", 64);
    PlayerInfo[playerid][pAcceptReport] = 0;
    PlayerInfo[playerid][pTrashReport] = 0;
    PlayerInfo[playerid][pAccent] = 0;
    PlayerInfo[playerid][pNMute] = 0;
    PlayerInfo[playerid][pNMuteTotal] = 0;
    PlayerInfo[playerid][pADMute] = 0;
    PlayerInfo[playerid][pADMuteTotal] = 0;
    PlayerInfo[playerid][pRMuted] = 0;
    PlayerInfo[playerid][pRMutedTotal] = 0;
    PlayerInfo[playerid][pRMutedTime] = 0;
    PlayerInfo[playerid][pSpeedo] = 0;
    PlayerInfo[playerid][pGCMuted] = 0;
    PlayerInfo[playerid][pGCMutedTime] = 0;
    PlayerInfo[playerid][pCallsAccepted] = 0;
    PlayerInfo[playerid][pPatientsDelivered] = 0;
    PlayerInfo[playerid][pTriageTime] = 0;
    for(new v = 0; v < MAX_PLAYERTOYS; v++)
    {
        PlayerToyInfo[playerid][v][ptModelID] = 0;
        PlayerToyInfo[playerid][v][ptBone] = 0;
        PlayerToyInfo[playerid][v][ptPosX] = 0.0;
        PlayerToyInfo[playerid][v][ptPosY] = 0.0;
        PlayerToyInfo[playerid][v][ptPosZ] = 0.0;
        PlayerToyInfo[playerid][v][ptRotX] = 0.0;
        PlayerToyInfo[playerid][v][ptRotY] = 0.0;
        PlayerToyInfo[playerid][v][ptRotZ] = 0.0;
        PlayerToyInfo[playerid][v][ptScaleX] = 1.0;
        PlayerToyInfo[playerid][v][ptScaleY] = 1.0;
        PlayerToyInfo[playerid][v][ptScaleZ] = 1.0;
    }
    PlayerInfo[playerid][pKillLog0][0] = 0;
    PlayerInfo[playerid][pKillLog1][0] = 0;
    PlayerInfo[playerid][pKillLog2][0] = 0;
    PlayerInfo[playerid][pKillLog3][0] = 0;
    PlayerInfo[playerid][pKillLog4][0] = 0;
    PlayerInfo[playerid][pKillLog5][0] = 0;
    PlayerInfo[playerid][pKillLog6][0] = 0;
    PlayerInfo[playerid][pKillLog7][0] = 0;
    PlayerInfo[playerid][pKillLog8][0] = 0;
    PlayerInfo[playerid][pKillLog9][0] = 0;
    strcpy(PlayerInfo[playerid][pFlag], "", 128);
    strcpy(PlayerInfo[playerid][pReferredBy], "0", 32);
    PlayerInfo[playerid][pRefTokens] = 0;
    PlayerInfo[playerid][pRefTokensOffline] = 0;
    PlayerInfo[playerid][pHelper] = 0;

    // Other player variables (non-saving)
    AdminRelogPassword[playerid][0] = 0;
    AdminLoggedInBefore[playerid] = 0;
    for(new s = 0; s < 40; s++)
    {
        ListItemReportId[playerid][s] = -1;
    }
    for(new i = 0; i < 6; i++)
    {
        HHcheckFloats[playerid][i] = 0;
    }
    HHcheckInt[playerid] = 0;
    HHcheckVW[playerid] = 0;
    for(new i = 0; i < 3; i++)
    {
        TeleportDest[playerid][i] = 0;
    }
    for(new i = 0; i < 3; i++)
    {
        TeleportDest2[playerid][i] = 0;
    }
    for(new i = 0; i < 3; i++) {
        StopaniFloats[playerid][i] = 0;
    }
    TeleportDestInt[playerid] = 0;
    TeleportDestInt2[playerid] = 0;
    gPlayerAccount[playerid] = 0;
    gPlayerLogTries[playerid] = 0;
    gPlayerLogged[playerid] = 0;
    InsideMainMenu[playerid] = 1;
    InsideTut[playerid] = 1;
    ActiveChatbox[playerid] =  0;
    PlayerCuffed[playerid] = 0;
    Spectate[playerid] = 999;
    Spectating[playerid] = 0;
    GettingSpectated[playerid] = 999;
    InsideShamal[playerid]= INVALID_VEHICLE_ID;
    HouseOffer[playerid] = 999;
    House[playerid] = 0;
    HousePrice[playerid] = 0;
    hInviteHouse[playerid]=INVALID_HOUSE_ID;
    hInviteOffer[playerid]=999;
    //hInviteSlot[playerid]=0;
    playerTabbed[playerid] = 0;
    playerTabbedTime[playerid] = 0;
    playerAFK[playerid] = 0;
    playerAFKTime[playerid] = 0;
    playerLastTyped[playerid] = 0;
    pCurrentWeapon[playerid] = 0;
    JetPack[playerid] = 0;
    TextSpamTimes[playerid] = 0;
    TextSpamUnmute[playerid] = 0;
    CommandSpamTimes[playerid] = 0;
    CommandSpamUnmute[playerid] = 0;
    gLastCar[playerid] = 0;
    GettingJob[playerid] = 0;
    GettingJob2[playerid] = 0;
    PayCheckCode[playerid] = 0;
    AdminDuty[playerid] = 0;
    FindTimePoints[playerid] = 0;
    FindingPlayer[playerid] = 0;
    FindTime[playerid] = 0;
    UsedFind[playerid] = 0;
    Condom[playerid] = 0;
    SexOffer[playerid] = 999;
    SexPrice[playerid] = 0;
    gFam[playerid] = 0;
    InviteOffer[playerid]=999;
    InviteFaction[playerid]=0;
    InviteFamily[playerid]=255;
    PotOffer[playerid] = 999;
    CrackOffer[playerid] = 999;
    PotPrice[playerid]=0;
    CrackPrice[playerid]=0;
    PotGram[playerid]=0;
    CrackGram[playerid]=0;
    JobDuty[playerid]=0;
    WantLawyer[playerid]=0;
    CallLawyer[playerid]=0;
    JailPrice[playerid]=0;
    DefendOffer[playerid] = 999;
    DefendPrice[playerid] = 0;
    CP[playerid] = 0;
    GuardOffer[playerid] = 999;
    GuardPrice[playerid]=0;
    GunOffer[playerid] = 999;
    GunId[playerid] = 0;
    GunMats[playerid] = 0;
    MatsOffer[playerid] = 999;
    MatsPrice[playerid] = 0;
    MatsAmount[playerid] = 0;
    PlayerBoxing[playerid]=0;
    BoxOffer[playerid] = 999;
    BoxWaitTime[playerid]=0;
    UsedCrack[playerid] = 0;
    UsedWeed[playerid] = 0;
    PlayerStoned[playerid] = 0;
    TransportDuty[playerid]=0;
    TransportValue[playerid] = 0;
    TransportMoney[playerid] = 0;
    TransportTime[playerid] = 0;
    TransportCost[playerid] = 0;
    TransportDriver[playerid] = 999;
    ConsumingMoney[playerid] = 0;
    BusCallTime[playerid]=0;
    BusAccepted[playerid] = 999;
    TaxiCallTime[playerid]=0;
    TaxiAccepted[playerid] = 999;
    DrinkOffer[playerid] =  INVALID_PLAYER_ID;
    Fishes[playerid][pLastFish] = 0;
    Fishes[playerid][pFishID] = 0;
    FishCount[playerid]=0;
    CraftOffer[playerid] = 999;
    CraftId[playerid]=0;
    CraftMats[playerid]=0;
    VehicleSpawned[playerid] = 0;
    VehicleOffer[playerid] = 999;
    VehiclePrice[playerid] = 0;
    VehicleId[playerid] = -1;
    GiveKeysTo[playerid] = INVALID_PLAYER_ID;
    RepairCar[playerid]=0;
    OnDuty[playerid]=0;
    ConnectedToPC[playerid]=0;
    PlayerCuffedTime[playerid]=0;
    PhoneOnline[playerid] = 0;
    pTazer[playerid] = 0;
    pTazerReplace[playerid] = 0;
    TazerTimeout[playerid] = 0;
    TicketOffer[playerid] = 999;
    TicketMoney[playerid] = 0;
    arr_Towing[playerid] = INVALID_VEHICLE_ID;
    Fixr[playerid] = 0;
    gBug[playerid] = 1;
    GotHit[playerid]=0;
    GoChase[playerid]=999;
    GetChased[playerid]=999;
    HitOffer[playerid]=999;
    HitToGet[playerid]=999;
    JustReported[playerid] = -1;
    CancelReport[playerid] = -1;
    NewbieTimer[playerid] = 0;
    gNewbie[playerid] = 0;
    for(new i = 0; i < 6; i++) {
        EventFloats[playerid][i] = 0.0;
    }
    EventLastInt[playerid] = 0; EventLastVW[playerid] = 0;
    Mobile[playerid]=INVALID_PLAYER_ID;
    CellTime[playerid] = 0;
    CalledCops[playerid]=0;
    CopsCallTime[playerid]=0;
    CalledMedics[playerid]=0;
    MedicsCallTime[playerid]=0;
    Music[playerid]=0;
    PlayerTied[playerid]=0;
    gRadio[playerid] = 1;
    CallCost[playerid] = 0;
    szAdvert[playerid][0] = 0;
    IsBoundsShowingFFC[playerid] = 0;
    IsBoundsShowingMP1[playerid] = 0;
    IsBoundsShowingMF1[playerid] = 0;
    IsBoundsShowingMP2[playerid] = 0;
    IsBoundsShowingMF2[playerid] = 0;
    IsBoundsShowingAEC[playerid] = 0;
    IsBoundsShowingDH[playerid] = 0;
    IsBoundsShowingCL[playerid] = 0;
    IsBoundsShowingDF[playerid] = 0;
    LoadTruckBar[playerid] = INVALID_BAR_ID;
    LoadTruckTime[playerid] = 0;
    TruckDeliver[playerid] = 0;
    TruckUsed[playerid] = INVALID_VEHICLE_ID;
    GlobalChat[playerid] = 0;
    GlobalChatTimer[playerid] = 0;
    EMSCallTime[playerid]=0;
    EMSAccepted[playerid]=999;
    MedicCallTime[playerid]=0;
    MedicAccepted[playerid] = 999;
    MechanicCallTime[playerid]=0;
    DivorceOffer[playerid] = 999;
    MarryWitness[playerid] = 999;
    MarryWitnessOffer[playerid] = 999;
    MarriageCeremoney[playerid] = 0;
    ProposeOffer[playerid] = 999;
    ProposedTo[playerid] = 999;
    GotProposedBy[playerid] = 999;
    slotselection[playerid] = 0;
    ServiceTime[playerid] = 0;
    WasHereForPaycheck[playerid] = 0;
    SignedPaycheck[playerid] = 0;
    MissedPaychecks[playerid] = 0;
    HidePM[playerid] = 0;
    Backup[playerid] = 0;
    FindingJob[playerid] = 0;
    ShakeHandRequest[playerid] = 999;
    ShakeHandStyle[playerid] = 0;
    TutorialProgress[playerid] = 0;
    ValidArmor[playerid] = 0;
    PhonePrivacy[playerid] = 0;
    MP3Station[playerid] = 0;
    // Start of boombox
    BoomBoxSet[playerid] = 0;
    BoomboxInfo[playerid][bbPosX] = 0.0;
    BoomboxInfo[playerid][bbPosY] = 0.0;
    BoomboxInfo[playerid][bbPosZ] = 0.0;
    BoomboxInfo[playerid][bbInt] = 0;
    BoomboxInfo[playerid][bbVW] = 0;
    BoomboxInfo[playerid][bbStation] = 0;
    BoomboxInfo[playerid][bbSetBy] = 999;
    BoomboxInfo[playerid][bbObject] = 0;
    // End of boombox

    ClearCrime(playerid);
    ClearFishes(playerid);
    ClearMarriage(playerid);

    // Removal of hell hole (VIP Lounge)
    RemoveBuildingForPlayer(playerid, 3999, 1785.9766, -1564.8594, 25.2500, 0.25);
    RemoveBuildingForPlayer(playerid, 4079, 1785.9766, -1564.8594, 25.2500, 0.25);
    RemoveBuildingForPlayer(playerid, 4189, 1794.6172, -1576.7344, 17.7578, 0.25);
    RemoveBuildingForPlayer(playerid, 1308, 1822.1563, -1543.7891, 12.6328, 0.25);
    print("[DEBUGTEST]");

    //PlayerPlaySound(playerid,SOUND_MUSIC1,2050.1995, 1344.5500, 13.2378);

    SetSpawnInfo(playerid, 0, 299,  1970.506103, -1201.447143, -25.074676, 1.0, -1, -1, -1, -1, -1, -1);
    SpawnPlayer(playerid); // The player doesn't actually spawn before logging in, this is just to get rid of the annoying "<<", ">>" and "Spawn" buttons.
    TogglePlayerControllable(playerid, 0);

    SetTimerEx("Login", 1000, 0, "d", playerid);
    SyncPlayerTime(playerid);
    return 1;
}
The server appears to crash right after the "debug - point 0" if this has any importance to making it work.
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cresh - by DamonD - 08.07.2014, 00:15
Re: cresh - by gtasarules14 - 08.07.2014, 00:19
Re: cresh - by DamonD - 08.07.2014, 00:30
Re: cresh - by gtasarules14 - 08.07.2014, 00:32
Re: cresh - by Threshold - 08.07.2014, 00:32
Re: cresh - by DamonD - 08.07.2014, 00:39
Re: cresh - by DamonD - 08.07.2014, 00:48
Re: cresh - by DamonD - 08.07.2014, 00:53
Re: cresh - by Konstantinos - 08.07.2014, 07:27
Re: cresh - by DamonD - 08.07.2014, 12:23

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