cresh -
DamonD - 08.07.2014
[20:40:38] [debug] Server crashed while executing HRP.amx
[20:40:38] [debug] AMX backtrace:
[20:40:38] [debug] #0 native fread () [00405770] from samp-server.exe
[20:40:38] [debug] #1 00028ed0 in ?? (0x01367810) from HRP.amx
[20:40:38] [debug] #2 001f0838 in public SSCANF_OnPlayerConnect (0x00000000) from HRP.amx
[20:40:38] [debug] #3 native CallLocalFunction () [00472ad0] from samp-server.exe
[20:40:38] [debug] #4 00005f18 in public Itter_OnPlayerConnect (0x00000000) from HRP.amx
[20:40:38] [debug] #5 native CallLocalFunction () [00472ad0] from samp-server.exe
[20:40:38] [debug] #6 00001b88 in public Streamer_OnPlayerConnect (0x00000000) from HRP.amx
[20:40:38] [debug] #7 native CallLocalFunction () [00472ad0] from samp-server.exe
[20:40:38] [debug] #8 000014a8 in public OnPlayerConnect (0x00000000) from HRP.amx
[20:40:38] [debug] Native backtrace:
[20:40:38] [debug] #0 772822d2 in ?? () from C:\Windows\SysWOW64\ntdll.dll
[20:40:38] [debug] #1 00493990 in ?? () from samp-server.exe
[20:40:38] [debug] #2 00493fc0 in ?? () from samp-server.exe
[20:40:38] [debug] #3 00404f14 in ?? () from samp-server.exe
[20:40:38] [debug] Server crashed while executing HRP.amx
[20:40:38] [debug] AMX backtrace:
[20:40:38] [debug] #0 native fread () [00405770] from samp-server.exe
[20:40:38] [debug] #1 00028ed0 in public SSCANF_OnPlayerConnect (0x00000000) from HRP.amx
[20:40:38] [debug] #2 native CallLocalFunction () [00472ad0] from samp-server.exe
[20:40:38] [debug] #3 00005f18 in public Itter_OnPlayerConnect (0x00000000) from HRP.amx
[20:40:38] [debug] #4 native CallLocalFunction () [00472ad0] from samp-server.exe
[20:40:38] [debug] #5 00001b88 in public Streamer_OnPlayerConnect (0x00000000) from HRP.amx
[20:40:38] [debug] #6 native CallLocalFunction () [00472ad0] from samp-server.exe
[20:40:38] [debug] #7 000014a8 in public OnPlayerConnect (0x00000000) from HRP.amx
[20:40:39] [debug] Native backtrace:
[20:40:39] [debug] #0 7728dfe4 in ?? () from C:\Windows\SysWOW64\ntdll.dll
[20:40:39] [debug] #1 74d414ad in ?? () from C:\Windows\syswow64\kernel32.dll
[20:40:39] [debug] #2 00493bf1 in ?? () from samp-server.exe
[20:40:39] [debug] #3 0044e129 in ?? () from samp-server.exe
[20:40:39] [debug] #4 00458bcc in ?? () from samp-server.exe
[20:40:39] [debug] #5 0045b39a in ?? () from samp-server.exe
[20:40:39] [debug] #6 6ab87e27 in ?? () from plugins\streamer.DLL
[20:40:39] [debug] #7 0044f192 in ?? () from samp-server.exe
[20:40:39] [debug] #8 0048b2bc in ?? () from samp-server.exe
[20:40:39] [debug] #9 0048b4bc in ?? () from samp-server.exe
[20:40:39] [debug] #10 004877cb in ?? () from samp-server.exe
[20:40:39] [debug] #11 00496281 in ?? () from samp-server.exe
[20:40:39] [debug] #12 00496291 in ?? () from samp-server.exe
please i need fix urgent i get script from here,
http://www. sa mp scripts . com/post...odes_rp-14116/
Re: cresh -
gtasarules14 - 08.07.2014
The problems looks to lie under OnPlayerConnect, which means you will have to fix it yourself.And we also have no idea what the code even looks like.
Im not trying to be an asshole. But this is a real example to script your own gamemode, since you probably have no idea of how to even run it.
P.S. If you are running your server on Windows, your plugins do not get .dll in your server.cfg
Re: cresh -
DamonD - 08.07.2014
Well, - I mean you can download it sir, and they do not have .dll! I need help, this is very urgent.
Re: cresh -
gtasarules14 - 08.07.2014
Check the plugins, If you do not have Streamer,Sscanf, or any of the includes in the script, get them.
Check OnPlayerCOnnect, compile the script for errors. Its not that hard.
Re: cresh -
Threshold - 08.07.2014
Show your OnPlayerConnect at least.
Re: cresh -
DamonD - 08.07.2014
There are no errors. In-fact, theres not even any warnings when compiling. Heres OnPlayerConnect,
pawn Код:
public OnPlayerConnect
(playerid
){ new szPlayerIP
[16];
// Code to patch a SA-MP exploit where you can connect to a SA-MP server multiple times with a bunch of names and completely rape the logs // We don't receive attacks like this very often, but I have produced the code so if we ever need it, we have it right in front of us. It requires testing though... /*new
szPlayerName[MAX_PLAYER_NAME],
szPlayerIP[16],
szPlayerIPs[16],
szPlayerNames[MAX_PLAYER_NAME];
GetPlayerName(playerid, szPlayerName, MAX_PLAYER_NAME);
GetPlayerIp(playerid, szPlayerIP, sizeof(szPlayerIP));
foreach(Player, x) {
GetPlayerName(x, szPlayerNames, MAX_PLAYER_NAME);
GetPlayerIp(playerid, szPlayerIPs, sizeof(szPlayerIPs));
if(strfind(szPlayerName, szPlayerNames, true) != -1 && !strcmp(szPlayerIPs, szPlayerIP, true) && IsStringAlphaNumeric(szPlayerNames) == 0)
return BanEx(playerid, "NieXrlaM client spam attack attempt");
}*/ print("debug");
TotalConnect
++;
if(Iter_Count
(Player
) > MaxPlayersConnected
) { MaxPlayersConnected
= Iter_Count
(Player
);
getdate(MPYear,MPMonth,MPDay
);
} GetPlayerIp
(playerid, szPlayerIP,
sizeof(szPlayerIP
));
print("[DEBUG]Point 0");
//if(!InvalidNameCheck(playerid)) return 1; if(CheckBan
(szPlayerIP
) == 1) { SetPlayerName
(playerid,
"BannedPlayer");
SendClientMessage
(playerid, COLOR_NEWS,
"You're banned from Irish Roleplay. You can appeal your ban at www.hzgaming.net");
Kick
(playerid
);
return 1;
} SetPlayerSkillLevel
(playerid, WEAPONSKILL_PISTOL,
1);
SetPlayerSkillLevel
(playerid, WEAPONSKILL_MICRO_UZI,
1);
SetPVarInt
(playerid,
"IsInArena",
-1);
SetPVarInt
(playerid,
"MovingStretcher",
-1);
SetPVarInt
(playerid,
"editingcd",
-1);
SetPVarInt
(playerid,
"editingcdveh",
-1);
SetPVarInt
(playerid,
"AdminUndercover",
0);
SetPlayerColor
(playerid,TEAM_HIT_COLOR
);
// Player file variables (saving) PlayerInfo
[playerid
][pKey
] = 0;
PlayerInfo
[playerid
][pLiveBanned
] = 0;
PlayerInfo
[playerid
][pLevel
] = 1;
PlayerInfo
[playerid
][pAdmin
] = 0;
format(PlayerInfo
[playerid
][pAdminName
],
32,
"0");
PlayerInfo
[playerid
][pBanAppealer
] = 0;
PlayerInfo
[playerid
][pBanned
] = 0;
PlayerInfo
[playerid
][pPermaBanned
] = 0;
PlayerInfo
[playerid
][pDisabled
] = 0;
PlayerInfo
[playerid
][pIP
] = 0;
PlayerInfo
[playerid
][pReg
] = 0;
PlayerInfo
[playerid
][pTut
] = 0;
PlayerInfo
[playerid
][pSex
] = 1;
PlayerInfo
[playerid
][pGangMod
] = 0;
PlayerInfo
[playerid
][pAge
] = 0;
PlayerInfo
[playerid
][pSkin
] = 299;
PlayerInfo
[playerid
][pPos_x
] = 0;
PlayerInfo
[playerid
][pPos_y
] = 0;
PlayerInfo
[playerid
][pPos_z
] = 3.14;
PlayerInfo
[playerid
][pPos_r
] = 0;
PlayerInfo
[playerid
][pConnectTime
] = 0;
PlayerInfo
[playerid
][pRespect
] = 0;
PlayerInfo
[playerid
][pNumber
] = 0;
PlayerInfo
[playerid
][pWarns
] = 0;
PlayerInfo
[playerid
][pGang
] = 255;
PlayerInfo
[playerid
][pFaction
] = 0;
PlayerInfo
[playerid
][pLeader
] = 0;
PlayerInfo
[playerid
][pRank
] = 0;
PlayerInfo
[playerid
][pJob
] = 0;
PlayerInfo
[playerid
][pJob2
] = 0;
PlayerInfo
[playerid
][pDonator
] = 0;
PlayerInfo
[playerid
][gPupgrade
] = 0;
PlayerInfo
[playerid
][pSarmor
] = 0;
PlayerInfo
[playerid
][pCash
] = 100;
PlayerInfo
[playerid
][pBank
] = 100;
PlayerInfo
[playerid
][pInsurance
] = 0;
PlayerInfo
[playerid
][pCrimes
] = 0;
PlayerInfo
[playerid
][pArrested
] = 0;
PlayerInfo
[playerid
][pWantedLevel
] = 0;
PlayerInfo
[playerid
][pHealth
] = 100;
PlayerInfo
[playerid
][pArmor
] = 0;
PlayerInfo
[playerid
][pPot
] = 0;
PlayerInfo
[playerid
][pCrack
] = 0;
PlayerInfo
[playerid
][pPackages
] = 0;
PlayerInfo
[playerid
][pCrates
] = 0;
PlayerInfo
[playerid
][pRadio
] = 0;
PlayerInfo
[playerid
][pRadioFreq
] = 0;
PlayerInfo
[playerid
][pMats
] = 0;
PlayerInfo
[playerid
][pRope
] = 0;
PlayerInfo
[playerid
][pCigar
] = 0;
PlayerInfo
[playerid
][pSprunk
] = 0;
PlayerInfo
[playerid
][pSpraycan
] = 0;
PlayerInfo
[playerid
][pHouse
] = INVALID_HOUSE_ID;
PlayerInfo
[playerid
][pHouse2
] = INVALID_HOUSE_ID;
PlayerInfo
[playerid
][pRenting
] = INVALID_HOUSE_ID;
PlayerInfo
[playerid
][pInt
] = 0;
PlayerInfo
[playerid
][pVW
] = 0;
PlayerInfo
[playerid
][pJailed
] = 0;
PlayerInfo
[playerid
][pJailTime
] = 0;
// Weapons for(new s
= 0; s
< 12; s
++) { PlayerInfo
[playerid
][pAGuns
][s
] = 0;
// Admin spawned, non-saved PlayerInfo
[playerid
][pGuns
][s
] = 0;
} PlayerInfo
[playerid
][pPayCheck
] = 0;
PlayerInfo
[playerid
][pPayReady
] = 0;
PlayerInfo
[playerid
][pDetSkill
] = 0;
PlayerInfo
[playerid
][pLawSkill
] = 0;
PlayerInfo
[playerid
][pSexSkill
] = 0;
PlayerInfo
[playerid
][pDrugsSkill
] = 0;
PlayerInfo
[playerid
][pSmugSkill
] = 0;
PlayerInfo
[playerid
][pArmsSkill
] = 0;
PlayerInfo
[playerid
][pMechSkill
] = 0;
PlayerInfo
[playerid
][pFishSkill
] = 0;
PlayerInfo
[playerid
][pBoxSkill
] = 0;
PlayerInfo
[playerid
][pTruckSkill
] = 0;
PlayerInfo
[playerid
][pCarSkill
] = 0;
//PlayerInfo[playerid][pCraftSkill] = 0; PlayerInfo
[playerid
][pLawyerTime
] = 0;
PlayerInfo
[playerid
][pLawyerFreeTime
] = 0;
PlayerInfo
[playerid
][pDrugsTime
] = 0;
PlayerInfo
[playerid
][pMechTime
] = 0;
PlayerInfo
[playerid
][pSexTime
] = 0;
PlayerInfo
[playerid
][pCarTime
] = 0;
PlayerInfo
[playerid
][pFishes
] = 0;
PlayerInfo
[playerid
][pBiggestFish
] = 0;
PlayerInfo
[playerid
][pWeedObject
] = 0;
PlayerInfo
[playerid
][pWeedPos
][0] = 0;
PlayerInfo
[playerid
][pWeedPos
][1] = 0;
PlayerInfo
[playerid
][pWeedPos
][2] = 0;
PlayerInfo
[playerid
][pWeedVW
] = 0;
PlayerInfo
[playerid
][pWeedInt
] = 0;
PlayerInfo
[playerid
][pWeedGrowth
] = -1;
PlayerInfo
[playerid
][pWSeeds
] = 0;
PlayerInfo
[playerid
][pFightStyle
] = FIGHT_STYLE_NORMAL;
PlayerInfo
[playerid
][pScrewdriver
] = 0;
PlayerInfo
[playerid
][pSmslog
] = 0;
PlayerInfo
[playerid
][pWristwatch
] = 0;
PlayerInfo
[playerid
][pTire
] = 0;
PlayerInfo
[playerid
][pFirstaid
] = 0;
PlayerInfo
[playerid
][pRccam
] = 0;
PlayerInfo
[playerid
][pReceiver
] = 0;
PlayerInfo
[playerid
][pGPS
] = 0;
PlayerInfo
[playerid
][pSweep
] = 0;
PlayerInfo
[playerid
][pSweepLeft
] = 0;
for(new v
= 0; v
< MAX_PLAYERVEHICLES; v
++) { PlayerVehicleInfo
[playerid
][v
][pvModelId
] = 0;
PlayerVehicleInfo
[playerid
][v
][pvPosX
] = 0.0;
PlayerVehicleInfo
[playerid
][v
][pvPosY
] = 0.0;
PlayerVehicleInfo
[playerid
][v
][pvPosZ
] = 0.0;
PlayerVehicleInfo
[playerid
][v
][pvPosAngle
] = 0.0;
PlayerVehicleInfo
[playerid
][v
][pvLock
] = 0;
PlayerVehicleInfo
[playerid
][v
][pvLocked
] = 0;
PlayerVehicleInfo
[playerid
][v
][pvPaintJob
] = -1;
PlayerVehicleInfo
[playerid
][v
][pvColor1
] = 0;
PlayerVehicleInfo
[playerid
][v
][pvImpounded
] = 0;
PlayerVehicleInfo
[playerid
][v
][pvSpawned
] = 0;
PlayerVehicleInfo
[playerid
][v
][pvColor2
] = 0;
PlayerVehicleInfo
[playerid
][v
][pvPrice
] = 0;
PlayerVehicleInfo
[playerid
][v
][pvTicket
] = 0;
PlayerVehicleInfo
[playerid
][v
][pvWeapons
][0] = 0;
PlayerVehicleInfo
[playerid
][v
][pvWeapons
][1] = 0;
PlayerVehicleInfo
[playerid
][v
][pvWeapons
][2] = 0;
PlayerVehicleInfo
[playerid
][v
][pvWepUpgrade
] = 0;
PlayerVehicleInfo
[playerid
][v
][pvFuel
] = 100.0;
PlayerVehicleInfo
[playerid
][v
][pvAllowedPlayerId
] = INVALID_PLAYER_ID;
PlayerVehicleInfo
[playerid
][v
][pvPark
] = 0;
ListItemReleaseId
[playerid
][v
] = -1;
PlayerVehicleInfo
[playerid
][v
][pvDisabled
] = 0;
PlayerVehicleInfo
[playerid
][v
][pvSpawned
] = 0;
format(PlayerVehicleInfo
[playerid
][v
][pvNumberPlate
],
32,
"");
ListItemTrackId
[playerid
][v
] = -1;
for(new m
= 0; m
< MAX_MODS; m
++) { PlayerVehicleInfo
[playerid
][v
][pvMods
][m
] = 0;
} } for(new v
= 0; v
< MAX_PLAYERVEHICLES; v
++) { PlayerVehicleInfo
[playerid
][v
][pvAllowedPlayerId
] = INVALID_PLAYER_ID;
} PlayerInfo
[playerid
][pVehicleKeys
] = INVALID_PLAYER_VEHICLE_ID;
// non-saved PlayerInfo
[playerid
][pVehicleKeysFrom
] = INVALID_PLAYER_ID;
// non-saved PlayerInfo
[playerid
][pCarLic
] = 1;
PlayerInfo
[playerid
][pFlyLic
] = 0;
PlayerInfo
[playerid
][pBoatLic
] = 1;
PlayerInfo
[playerid
][pFishLic
] = 1;
PlayerInfo
[playerid
][pGunLic
] = 1;
PlayerInfo
[playerid
][pDivision
] = 0;
PlayerInfo
[playerid
][pTicketTime
] = 0;
PlayerInfo
[playerid
][pHeadValue
] = 0;
strcpy
(PlayerInfo
[playerid
][pContractBy
],
"Nobody",
64);
strcpy
(PlayerInfo
[playerid
][pContractDetail
],
"None",
64);
PlayerInfo
[playerid
][pC4
] = 0;
PlayerInfo
[playerid
][pC4Used
] = 0;
PlayerInfo
[playerid
][pBombs
] = 0;
PlayerInfo
[playerid
][pCHits
] = 0;
PlayerInfo
[playerid
][pFHits
] = 0;
strcpy
(PlayerInfo
[playerid
][pPrisonedBy
],
"Nobody",
64);
strcpy
(PlayerInfo
[playerid
][pPrisonReason
],
"None",
64);
PlayerInfo
[playerid
][pAcceptReport
] = 0;
PlayerInfo
[playerid
][pTrashReport
] = 0;
PlayerInfo
[playerid
][pAccent
] = 0;
PlayerInfo
[playerid
][pNMute
] = 0;
PlayerInfo
[playerid
][pNMuteTotal
] = 0;
PlayerInfo
[playerid
][pADMute
] = 0;
PlayerInfo
[playerid
][pADMuteTotal
] = 0;
PlayerInfo
[playerid
][pRMuted
] = 0;
PlayerInfo
[playerid
][pRMutedTotal
] = 0;
PlayerInfo
[playerid
][pRMutedTime
] = 0;
PlayerInfo
[playerid
][pSpeedo
] = 0;
PlayerInfo
[playerid
][pGCMuted
] = 0;
PlayerInfo
[playerid
][pGCMutedTime
] = 0;
PlayerInfo
[playerid
][pCallsAccepted
] = 0;
PlayerInfo
[playerid
][pPatientsDelivered
] = 0;
PlayerInfo
[playerid
][pTriageTime
] = 0;
for(new v
= 0; v
< MAX_PLAYERTOYS; v
++) { PlayerToyInfo
[playerid
][v
][ptModelID
] = 0;
PlayerToyInfo
[playerid
][v
][ptBone
] = 0;
PlayerToyInfo
[playerid
][v
][ptPosX
] = 0.0;
PlayerToyInfo
[playerid
][v
][ptPosY
] = 0.0;
PlayerToyInfo
[playerid
][v
][ptPosZ
] = 0.0;
PlayerToyInfo
[playerid
][v
][ptRotX
] = 0.0;
PlayerToyInfo
[playerid
][v
][ptRotY
] = 0.0;
PlayerToyInfo
[playerid
][v
][ptRotZ
] = 0.0;
PlayerToyInfo
[playerid
][v
][ptScaleX
] = 1.0;
PlayerToyInfo
[playerid
][v
][ptScaleY
] = 1.0;
PlayerToyInfo
[playerid
][v
][ptScaleZ
] = 1.0;
} PlayerInfo
[playerid
][pKillLog0
][0] = 0;
PlayerInfo
[playerid
][pKillLog1
][0] = 0;
PlayerInfo
[playerid
][pKillLog2
][0] = 0;
PlayerInfo
[playerid
][pKillLog3
][0] = 0;
PlayerInfo
[playerid
][pKillLog4
][0] = 0;
PlayerInfo
[playerid
][pKillLog5
][0] = 0;
PlayerInfo
[playerid
][pKillLog6
][0] = 0;
PlayerInfo
[playerid
][pKillLog7
][0] = 0;
PlayerInfo
[playerid
][pKillLog8
][0] = 0;
PlayerInfo
[playerid
][pKillLog9
][0] = 0;
strcpy
(PlayerInfo
[playerid
][pFlag
],
"",
128);
strcpy
(PlayerInfo
[playerid
][pReferredBy
],
"0",
32);
PlayerInfo
[playerid
][pRefTokens
] = 0;
PlayerInfo
[playerid
][pRefTokensOffline
] = 0;
PlayerInfo
[playerid
][pHelper
] = 0;
// Other player variables (non-saving) AdminRelogPassword
[playerid
][0] = 0;
AdminLoggedInBefore
[playerid
] = 0;
for(new s
= 0; s
< 40; s
++) { ListItemReportId
[playerid
][s
] = -1;
} for(new i
= 0; i
< 6; i
++) { HHcheckFloats
[playerid
][i
] = 0;
} HHcheckInt
[playerid
] = 0;
HHcheckVW
[playerid
] = 0;
for(new i
= 0; i
< 3; i
++) { TeleportDest
[playerid
][i
] = 0;
} for(new i
= 0; i
< 3; i
++) { TeleportDest2
[playerid
][i
] = 0;
} for(new i
= 0; i
< 3; i
++) { StopaniFloats
[playerid
][i
] = 0;
} TeleportDestInt
[playerid
] = 0;
TeleportDestInt2
[playerid
] = 0;
gPlayerAccount
[playerid
] = 0;
gPlayerLogTries
[playerid
] = 0;
gPlayerLogged
[playerid
] = 0;
InsideMainMenu
[playerid
] = 1;
InsideTut
[playerid
] = 1;
ActiveChatbox
[playerid
] = 0;
PlayerCuffed
[playerid
] = 0;
Spectate
[playerid
] = 999;
Spectating
[playerid
] = 0;
GettingSpectated
[playerid
] = 999;
InsideShamal
[playerid
]= INVALID_VEHICLE_ID;
HouseOffer
[playerid
] = 999;
House
[playerid
] = 0;
HousePrice
[playerid
] = 0;
hInviteHouse
[playerid
]=INVALID_HOUSE_ID;
hInviteOffer
[playerid
]=999;
//hInviteSlot[playerid]=0; playerTabbed
[playerid
] = 0;
playerTabbedTime
[playerid
] = 0;
playerAFK
[playerid
] = 0;
playerAFKTime
[playerid
] = 0;
playerLastTyped
[playerid
] = 0;
pCurrentWeapon
[playerid
] = 0;
JetPack
[playerid
] = 0;
TextSpamTimes
[playerid
] = 0;
TextSpamUnmute
[playerid
] = 0;
CommandSpamTimes
[playerid
] = 0;
CommandSpamUnmute
[playerid
] = 0;
gLastCar
[playerid
] = 0;
GettingJob
[playerid
] = 0;
GettingJob2
[playerid
] = 0;
PayCheckCode
[playerid
] = 0;
AdminDuty
[playerid
] = 0;
FindTimePoints
[playerid
] = 0;
FindingPlayer
[playerid
] = 0;
FindTime
[playerid
] = 0;
UsedFind
[playerid
] = 0;
Condom
[playerid
] = 0;
SexOffer
[playerid
] = 999;
SexPrice
[playerid
] = 0;
gFam
[playerid
] = 0;
InviteOffer
[playerid
]=999;
InviteFaction
[playerid
]=0;
InviteFamily
[playerid
]=255;
PotOffer
[playerid
] = 999;
CrackOffer
[playerid
] = 999;
PotPrice
[playerid
]=0;
CrackPrice
[playerid
]=0;
PotGram
[playerid
]=0;
CrackGram
[playerid
]=0;
JobDuty
[playerid
]=0;
WantLawyer
[playerid
]=0;
CallLawyer
[playerid
]=0;
JailPrice
[playerid
]=0;
DefendOffer
[playerid
] = 999;
DefendPrice
[playerid
] = 0;
CP
[playerid
] = 0;
GuardOffer
[playerid
] = 999;
GuardPrice
[playerid
]=0;
GunOffer
[playerid
] = 999;
GunId
[playerid
] = 0;
GunMats
[playerid
] = 0;
MatsOffer
[playerid
] = 999;
MatsPrice
[playerid
] = 0;
MatsAmount
[playerid
] = 0;
PlayerBoxing
[playerid
]=0;
BoxOffer
[playerid
] = 999;
BoxWaitTime
[playerid
]=0;
UsedCrack
[playerid
] = 0;
UsedWeed
[playerid
] = 0;
PlayerStoned
[playerid
] = 0;
TransportDuty
[playerid
]=0;
TransportValue
[playerid
] = 0;
TransportMoney
[playerid
] = 0;
TransportTime
[playerid
] = 0;
TransportCost
[playerid
] = 0;
TransportDriver
[playerid
] = 999;
ConsumingMoney
[playerid
] = 0;
BusCallTime
[playerid
]=0;
BusAccepted
[playerid
] = 999;
TaxiCallTime
[playerid
]=0;
TaxiAccepted
[playerid
] = 999;
DrinkOffer
[playerid
] = INVALID_PLAYER_ID;
Fishes
[playerid
][pLastFish
] = 0;
Fishes
[playerid
][pFishID
] = 0;
FishCount
[playerid
]=0;
CraftOffer
[playerid
] = 999;
CraftId
[playerid
]=0;
CraftMats
[playerid
]=0;
VehicleSpawned
[playerid
] = 0;
VehicleOffer
[playerid
] = 999;
VehiclePrice
[playerid
] = 0;
VehicleId
[playerid
] = -1;
GiveKeysTo
[playerid
] = INVALID_PLAYER_ID;
RepairCar
[playerid
]=0;
OnDuty
[playerid
]=0;
ConnectedToPC
[playerid
]=0;
PlayerCuffedTime
[playerid
]=0;
PhoneOnline
[playerid
] = 0;
pTazer
[playerid
] = 0;
pTazerReplace
[playerid
] = 0;
TazerTimeout
[playerid
] = 0;
TicketOffer
[playerid
] = 999;
TicketMoney
[playerid
] = 0;
arr_Towing
[playerid
] = INVALID_VEHICLE_ID;
Fixr
[playerid
] = 0;
gBug
[playerid
] = 1;
GotHit
[playerid
]=0;
GoChase
[playerid
]=999;
GetChased
[playerid
]=999;
HitOffer
[playerid
]=999;
HitToGet
[playerid
]=999;
JustReported
[playerid
] = -1;
CancelReport
[playerid
] = -1;
NewbieTimer
[playerid
] = 0;
gNewbie
[playerid
] = 0;
for(new i
= 0; i
< 6; i
++) { EventFloats
[playerid
][i
] = 0.0;
} EventLastInt
[playerid
] = 0; EventLastVW
[playerid
] = 0;
Mobile
[playerid
]=INVALID_PLAYER_ID;
CellTime
[playerid
] = 0;
CalledCops
[playerid
]=0;
CopsCallTime
[playerid
]=0;
CalledMedics
[playerid
]=0;
MedicsCallTime
[playerid
]=0;
Music
[playerid
]=0;
PlayerTied
[playerid
]=0;
gRadio
[playerid
] = 1;
CallCost
[playerid
] = 0;
szAdvert
[playerid
][0] = 0;
IsBoundsShowingFFC
[playerid
] = 0;
IsBoundsShowingMP1
[playerid
] = 0;
IsBoundsShowingMF1
[playerid
] = 0;
IsBoundsShowingMP2
[playerid
] = 0;
IsBoundsShowingMF2
[playerid
] = 0;
IsBoundsShowingAEC
[playerid
] = 0;
IsBoundsShowingDH
[playerid
] = 0;
IsBoundsShowingCL
[playerid
] = 0;
IsBoundsShowingDF
[playerid
] = 0;
LoadTruckBar
[playerid
] = INVALID_BAR_ID;
LoadTruckTime
[playerid
] = 0;
TruckDeliver
[playerid
] = 0;
TruckUsed
[playerid
] = INVALID_VEHICLE_ID;
GlobalChat
[playerid
] = 0;
GlobalChatTimer
[playerid
] = 0;
EMSCallTime
[playerid
]=0;
EMSAccepted
[playerid
]=999;
MedicCallTime
[playerid
]=0;
MedicAccepted
[playerid
] = 999;
MechanicCallTime
[playerid
]=0;
DivorceOffer
[playerid
] = 999;
MarryWitness
[playerid
] = 999;
MarryWitnessOffer
[playerid
] = 999;
MarriageCeremoney
[playerid
] = 0;
ProposeOffer
[playerid
] = 999;
ProposedTo
[playerid
] = 999;
GotProposedBy
[playerid
] = 999;
slotselection
[playerid
] = 0;
ServiceTime
[playerid
] = 0;
WasHereForPaycheck
[playerid
] = 0;
SignedPaycheck
[playerid
] = 0;
MissedPaychecks
[playerid
] = 0;
HidePM
[playerid
] = 0;
Backup
[playerid
] = 0;
FindingJob
[playerid
] = 0;
ShakeHandRequest
[playerid
] = 999;
ShakeHandStyle
[playerid
] = 0;
TutorialProgress
[playerid
] = 0;
ValidArmor
[playerid
] = 0;
PhonePrivacy
[playerid
] = 0;
MP3Station
[playerid
] = 0;
// Start of boombox BoomBoxSet
[playerid
] = 0;
BoomboxInfo
[playerid
][bbPosX
] = 0.0;
BoomboxInfo
[playerid
][bbPosY
] = 0.0;
BoomboxInfo
[playerid
][bbPosZ
] = 0.0;
BoomboxInfo
[playerid
][bbInt
] = 0;
BoomboxInfo
[playerid
][bbVW
] = 0;
BoomboxInfo
[playerid
][bbStation
] = 0;
BoomboxInfo
[playerid
][bbSetBy
] = 999;
BoomboxInfo
[playerid
][bbObject
] = 0;
// End of boombox ClearCrime
(playerid
);
ClearFishes
(playerid
);
ClearMarriage
(playerid
);
// Removal of hell hole (VIP Lounge) RemoveBuildingForPlayer
(playerid,
3999,
1785.9766,
-1564.8594,
25.2500,
0.25);
RemoveBuildingForPlayer
(playerid,
4079,
1785.9766,
-1564.8594,
25.2500,
0.25);
RemoveBuildingForPlayer
(playerid,
4189,
1794.6172,
-1576.7344,
17.7578,
0.25);
RemoveBuildingForPlayer
(playerid,
1308,
1822.1563,
-1543.7891,
12.6328,
0.25);
print("[DEBUGTEST]");
//PlayerPlaySound(playerid,SOUND_MUSIC1,2050.1995, 1344.5500, 13.2378); SetSpawnInfo
(playerid,
0,
299,
1970.506103,
-1201.447143,
-25.074676,
1.0,
-1,
-1,
-1,
-1,
-1,
-1);
SpawnPlayer
(playerid
);
// The player doesn't actually spawn before logging in, this is just to get rid of the annoying "<<", ">>" and "Spawn" buttons. TogglePlayerControllable
(playerid,
0);
SetTimerEx
("Login",
1000,
0,
"d", playerid
);
SyncPlayerTime
(playerid
);
return 1;
}
The server appears to crash right after the "debug - point 0" if this has any importance to making it work.
Re: cresh -
DamonD - 08.07.2014
hello
Re: cresh -
DamonD - 08.07.2014
hello dear?
Re: cresh -
Konstantinos - 08.07.2014
https://sampwiki.blast.hk/wiki/Fread
Take a look at the example of how
fread should be used. The function will only be executed if the file handle is valid otherwise it will crash the server.
Another possibility (I guess) is if scriptfiles
folder is not readable.
---
Update the crashdetect plugin to its latest version 4.13.1 (
https://github.com/Zeex/samp-plugin-...etect/releases) if you haven't done that already and use debug info:
https://github.com/Zeex/samp-plugin-...ith-debug-info
This will show the line caused it so it'll be easier to find it and fix it.
Re: cresh -
DamonD - 08.07.2014
I think I did it right... I will try again, sir.