Quote:
Originally Posted by iD4N0N3_.x[X]x
No final de OnPlayerCommandText coloque:
pawn Code:
GameTextForPlayer(playerid,"~r~/COMANDOS",3000,3); SendClientMessage(playerid, 0xE0FFFFFF"{C1C1C1}[ERRO]: Comando inexistente. Digite {00FF00}/Comandos {C1C1C1}para obter a lista de comandos existentes."); PlayerPlaySound(playerid, 1085, 0.0, 0.0, 0.0); return 1;
Tente !
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Nгo faзo uso de "OnPlayerCommandText" eu uso ZCMD.