26.06.2014, 21:37
No final de OnPlayerCommandText coloque:
Tente !
pawn Code:
GameTextForPlayer(playerid,"~r~/COMANDOS",3000,3);
SendClientMessage(playerid, 0xE0FFFFFF"{C1C1C1}[ERRO]: Comando inexistente. Digite {00FF00}/Comandos {C1C1C1}para obter a lista de comandos existentes.");
PlayerPlaySound(playerid, 1085, 0.0, 0.0, 0.0);
return 1;