08.06.2014, 12:04
Quote:
This wouldn't work if a player is using a cleo mods though right?
I'm guessing if we made our own modification we could make it easier to detect auto c-bug, because they would be shooting faster then the normal rate and yet they haven't been kicked, am I right? |
because shooting is done on client side. But if lagcomp is disabled, then client sends key states to server, which means, auto c bug would need to send key states too, so - detectable.