[FS] Simple & Accurate Anti-C-bug script -
Whitetiger - 02.05.2010
well, i was working on this for like, 30 minutes but from what i can see, it is waaaaay more accurate than the anti c bug's in sa-mp forums ...
What is C-Bug
C-bug or, crouch bug, is a "bug" in san andreas allowing you to shoot walking weapons a bit faster, here is a video of c bug
cbug
What does this script do?
this script will kick anyone who uses the crouch bug.
What makes this anti-c-bug better than sneaky's version?
well, this one is way more accurate.
So how accurate is the script?
it is about 99% accurate, its not perfect, but i have never had it detect a false positive.
Can we see a video of the script in action?
antic
Credits
Sneaky's anti c bug script,
http://forum.sa-mp.com/index.php?topic=110613.0
Download
http://pastebin.com/h573VFp6
v1.0 (02/05/2010)
- First release
v1.1 (07/04/2011)
- Fixed the "hold shift and space key and you can use cbug" problem.
- Fixed a couple false detections if you where already crouched
- PVars to regular variables to avoid conflict.
- couple "speed" improvements.
v1.2 (14/05/2011)
- Fixed a work around if a very very specific button combination was used
v1.3 (22/09/2011)
- Fixed a false positive.
Re: [FS] Simple & Accurate Anti-C-bug script -
leapfish - 02.05.2010
Thank you man, gonna try this
Re: [FS] Simple & Accurate Anti-C-bug script -
Lorenc_ - 02.05.2010
lol after u cbug you get droped btw good job
Re: [FS] Simple & Accurate Anti-C-bug script -
help! - 28.05.2010
Very accurate, works like the charm. Although I've found a way to exploit this. If you hold shift or alt while crackshooting, it lets you pass :/
Re: [FS] Simple & Accurate Anti-C-bug script -
Riaz - 28.05.2010
Thanks, thanks a lot man
Re: [FS] Simple & Accurate Anti-C-bug script -
denis1999 - 28.05.2010
very Nice
this is lol
Code:
if(strfind(name, "[___]", true) != -1) return 0;
Re: [FS] Simple & Accurate Anti-C-bug script -
Ya$N - 28.05.2010
Good job
Re: [FS] Simple & Accurate Anti-C-bug script -
BuLLeT[LTU] - 29.05.2010
Try hold pressed shift or space key and you can use cbug.
Re: [FS] Simple & Accurate Anti-C-bug script -
Whitetiger - 07.04.2011
Quote:
Originally Posted by BuLLeT[LTU]
Try hold pressed shift or space key and you can use cbug.
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hey man,
thanks for the report first of all, i know its been awhile, when i saw your comment i put it on my to-do list and i guess i just forgot about it, anyway, numerous changes have been implemented
- Fixed the "hold shift and space key and you can use cbug" problem.
- Fixed a couple false detections if you where already crouched
- PVars to regular variables to avoid conflict.
- couple "speed" improvements.
download on the first post.
Re: [FS] Simple & Accurate Anti-C-bug script -
[ProX]BlueFire - 07.04.2011
awasome

it would be cool if u shoot with minigun or rocket louncher(RPG) when u have this script
Re: [FS] Simple & Accurate Anti-C-bug script -
Whitetiger - 14.05.2011
- Fixed a work around if a very very specific button combination was used
link in first post.
Re: [FS] Simple & Accurate Anti-C-bug script -
dr.pepper - 15.05.2011
Oh, This is very useful. Would be great for my Anti-Cheat System, thanks!
Re: [FS] Simple & Accurate Anti-C-bug script -
azzerking - 08.06.2014
This wouldn't work if a player is using a cleo mods though right?
I'm guessing if we made our own modification we could make it easier to detect auto c-bug, because they would be shooting faster then the normal rate and yet they haven't been kicked, am I right?
Re: [FS] Simple & Accurate Anti-C-bug script -
[WSF]ThA_Devil - 08.06.2014
Quote:
Originally Posted by azzerking
This wouldn't work if a player is using a cleo mods though right?
I'm guessing if we made our own modification we could make it easier to detect auto c-bug, because they would be shooting faster then the normal rate and yet they haven't been kicked, am I right?
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The thing is, if server got lagcomp enabled there is no way of detecting rapid fire cheats, unless firereate ofc.
because shooting is done on client side. But if lagcomp is disabled, then client sends key states to server, which means, auto c bug would need to send key states too, so - detectable.
Re: [FS] Simple & Accurate Anti-C-bug script -
hossa - 08.06.2014
Still being used till now because it's epic.
Re: [FS] Simple & Accurate Anti-C-bug script -
Rocky1993 - 09.06.2014
Nice Job !
Re: [FS] Simple & Accurate Anti-C-bug script -
gARRRy - 09.06.2014
Nice but you must also create a version in which server don't kick player but warns and also take all weapons from that player uses c-bug
Re: [FS] Simple & Accurate Anti-C-bug script -
iRaiDeN - 09.06.2014
Not bad!
Re: [FS] Simple & Accurate Anti-C-bug script -
leon44 - 18.08.2018
Someone can tell me how to enable/unable this anticbug system with a /cmd? for example, /anticbug <- to turn on/off the anticbug system.