OnPlayerTakeDamage
#6

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Originally Posted by Konstantinos
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Update the server package (executables and includes) so OnPlayerTakeDamage and OnPlayerGiveDamage callbacks will be forwarded with the correct parameters inside a_samp.inc file.

You can then do it if the bodypart is 9 (BODY_PART_HEAD).
Heck, that worked, problem is now I have to udpate a whole server with this XD. Thanks anyway!







Wow that was fast XD
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Messages In This Thread
OnPlayerTakeDamage - by ThatThoseTheThy - 07.06.2014, 17:05
Re : OnPlayerTakeDamage - by S4t3K - 07.06.2014, 17:08
Re: OnPlayerTakeDamage - by Konstantinos - 07.06.2014, 17:09
Re: OnPlayerTakeDamage - by ThatThoseTheThy - 07.06.2014, 17:10
Re : OnPlayerTakeDamage - by Chipardeur - 07.06.2014, 17:11
Re: OnPlayerTakeDamage - by ThatThoseTheThy - 07.06.2014, 17:14
Re: OnPlayerTakeDamage - by Konstantinos - 07.06.2014, 17:18

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