Playerobjects - IDs?
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Originally Posted by RedFusion
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Do playerobjects use the same "pool" as regular objects?
For example if you spawn 100 playerobjects and 900 objects, have you reached the 1000 object limit?
I couldn't find any documentation that would say otherwise.
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Messages In This Thread
Playerobjects - IDs? - by RedFusion - 02.06.2014, 17:41
Re: Playerobjects - IDs? - by Aerotactics - 02.06.2014, 20:16
Re: Playerobjects - IDs? - by Threshold - 02.06.2014, 22:25
Re: Playerobjects - IDs? - by RedFusion - 03.06.2014, 19:30

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