Quote:
Originally Posted by NaClchemistryK
pawn Код:
//under onplayerdisconnect... new skinny = GetPlayerSkin(playerid); PlayerInfo[playerid][skin] == skinny; //add skin in your saving system.
//under onplayerspawn (first check if it is the player's first spawn.) SetPlayerSkin(playerid,PlayrerInfo[playerid][skin]);
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man as i said i have no idea, so ,how i make a file for save skin and how i force game to open file and read