Skin help - Printable Version
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+--- Thread: Skin help (
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Skin help -
jimis - 25.05.2014
Hi guys, i am using y_dini save system on my server , could someone tell me how to save player skin on disconnect, and when he connect again then he get the same skin on spawn.
Thanks a lot,
Jimis
Re: Skin help -
NaClchemistryK - 25.05.2014
under on playerdisconnect:
get the player's skin.
save it inside a var
then save it in the player acc
under onplayerconnect
fetch the saved skin from the saving system
set the players skin to the saved skinid
howto finished.
Re: Skin help -
jimis - 25.05.2014
Quote:
Originally Posted by NaClchemistryK
under on playerdisconnect:
get the player's skin.
save it inside a var
then save it in the player acc
under onplayerconnect
fetch the saved skin from the saving system
set the players skin to the saved skinid
howto finished.
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I am not so good on that
thats why i post this on samp, i want someone to make those litle lines for me, could you?
Thanks for your time
Re: Skin help -
NaClchemistryK - 25.05.2014
pawn Код:
//under onplayerdisconnect...
new skinny = GetPlayerSkin(playerid);
PlayerInfo[playerid][skin] == skinny; //add skin in your saving system.
//under onplayerspawn (first check if it is the player's first spawn.)
SetPlayerSkin(playerid,PlayrerInfo[playerid][skin]);
Re: Skin help -
jimis - 25.05.2014
Quote:
Originally Posted by NaClchemistryK
pawn Код:
//under onplayerdisconnect... new skinny = GetPlayerSkin(playerid); PlayerInfo[playerid][skin] == skinny; //add skin in your saving system.
//under onplayerspawn (first check if it is the player's first spawn.) SetPlayerSkin(playerid,PlayrerInfo[playerid][skin]);
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man as i said i have no idea, so ,how i make a file for save skin and how i force game to open file and read
Re: Skin help -
Josh_Main - 26.05.2014
Look up "samp pawn basics tutorial" on ******* and it will help show the basics of scripting.