17.05.2014, 06:07
use this none bugs
Enjoy
Код:
CMD:drag(playerid, params[]) { if(IsACop(playerid)) { new string[128], giveplayerid; if(sscanf(params, "u", giveplayerid)) return SendClientMessageEx(playerid, COLOR_GREY, "USAGE: /drag [playerid]"); if(IsPlayerConnected(giveplayerid)) { if(GetPVarInt(giveplayerid, "PlayerCuffed") == 2) { if(IsPlayerInAnyVehicle(playerid)) return SendClientMessageEx(playerid, COLOR_WHITE, " You must be out of the vehicle to use this command."); if(GetPVarInt(giveplayerid, "BeingDragged") == 1) { SendClientMessageEx(playerid, COLOR_WHITE, " That person is already being dragged. "); return 1; } new Float:dX, Float:dY, Float:dZ; GetPlayerPos(giveplayerid, dX, dY, dZ); if(!IsPlayerInRangeOfPoint(playerid, 5.0, dX, dY, dZ)) { SendClientMessageEx(playerid, COLOR_GRAD2, " That suspect is not near you."); return 1; } format(string, sizeof(string), "* %s is now dragging you.", GetPlayerNameEx(playerid)); SendClientMessageEx(giveplayerid, COLOR_WHITE, string); format(string, sizeof(string), "* You are now dragging %s, you may move them now.", GetPlayerNameEx(giveplayerid)); SendClientMessageEx(playerid, COLOR_WHITE, string); format(string, sizeof(string), "* %s grabs ahold of %s and begins to move them.", GetPlayerNameEx(playerid), GetPlayerNameEx(giveplayerid)); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); SendClientMessageEx(playerid, COLOR_WHITE, "You are now dragging the suspect, press the '{AA3333}FIRE{FFFFFF}' button to stop."); SetPVarInt(giveplayerid, "BeingDragged", 1); SetPVarInt(playerid, "DraggingPlayer", giveplayerid); SetTimerEx("DragPlayer", 1000, 0, "ii", playerid, giveplayerid); } else { SendClientMessageEx(playerid, COLOR_WHITE, " The specified person is not cuffed !"); } } } else { SendClientMessageEx(playerid, COLOR_GREY, "You are not a Law Enforcement Official!"); return 1; } return 1; }