[Ajuda] Com Sistema de Presentes
#7

Quote:
Originally Posted by MultiKill
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No topo do GM:
pawn Code:
new Float: X, Float: Y, Float: Z, cX,cY,cZ;
Um comando de Exemplo:
pawn Code:
public OnPlayerCommandText(playerid, cmdtext[])
{
    if(strcmp,cmdtext,"/exemplo",true)) = 0)
    {
        GetPlayerPos(playerid, X, Y, Z);
        cX = X;
        cY = Y;
        cZ = Z;
        return 1;
    }
    return 0;
}
pawn Code:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    if(newkeys == KEY_SECONDARY_ATTACK)
    {
        if(IsPlayerInRangeOfPoint(playerid, 2.0,cX,cY,cZ))
        {
            SendClientMessage(playerid,-1,"Vocк estб no local de exemplos");
        }
    }
    return 1;
}
Pra que isso cara, й sу fazer:

pawn Code:
public OnPlayerCommandText(playerid, cmdtext[])
{
    if(strcmp,cmdtext,"/exemplo",true)) = 0)
    {
        if(IsPlayerInRangeOfPoint(playerid, 2.0, x,y,z)) //x,y,z do PRESENTE, nгo do player...
        {
            SendClientMessage(playerid,-1,"Vocк estб no local de exemplos");
        }
        return 1;
    }
    return 0;
}
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Messages In This Thread
Com Sistema de Presentes - by WendeLKILL - 14.05.2014, 18:21
Re: Com Sistema de Presentes - by MultiKill - 14.05.2014, 18:52
Re: Com Sistema de Presentes - by WendeLKILL - 14.05.2014, 19:03
Re: Com Sistema de Presentes - by Kuddy - 14.05.2014, 19:06
Re: Com Sistema de Presentes - by DogeMan - 14.05.2014, 19:06
Re: Com Sistema de Presentes - by MultiKill - 14.05.2014, 19:16
Re: Com Sistema de Presentes - by DogeMan - 14.05.2014, 19:19
Re: Com Sistema de Presentes - by MultiKill - 14.05.2014, 19:21
Re: Com Sistema de Presentes - by WendeLKILL - 14.05.2014, 19:28

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