How to make level 1 can not get kill for 2 hours playing
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Originally Posted by jesdynguyen
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give me pawn please
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OT: This is a scripting help section, not a request section. I think I've said this more than 2 times in the last hour itself.

Request code here - https://sampforum.blast.hk/showthread.php?tid=447813

If you want to do it yourself - when a player registers, set a variable against the player to true, set a timer for 2 hours to turn that variable to false and under OnPlayer(Take/Give)Damage, just set the health back. If you want you can save the remaining time for the timer if the player quits using a saving system. (under OnPlayerDisconnect, subtract gettime())
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