11.05.2014, 22:57
There will be an issue with this dude, you need to use a variable to store your timer id's and always kill timer before setting it again.
Example.
Get shot by deagle - show damage textdraws
1 second later get shot by deagle show damage textdraws again
Now what will happen is those textdraws will hide early!
Example.
Get shot by deagle - show damage textdraws
1 second later get shot by deagle show damage textdraws again
Now what will happen is those textdraws will hide early!