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[FilterScript] Damage Textdraws [My first FS] - Printable Version

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+--- Thread: [FilterScript] Damage Textdraws [My first FS] (/showthread.php?tid=512603)



Damage Textdraws [My first FS] - HitterHitman - 11.05.2014

Damage TD v1.0
Hello all its my first fs. These are just simple textdraws that appears when you get damaged. How does it look? here's a picture:





Work Time: 15 minutes.
Download:

http://pastebin.com/u246uAXe v1.0
http://pastebin.com/N3RhEefe v2.0
http://pastebin.com/5zG5gL4B v3.0 [Recommanded]

Any Suggestions? please post them here.
Special thanks to Optimas_Prime for idea. Skype: black_hawk856

Important: The script is untested.



Re: Damage Textdraws [My first FS] - Proximo - 11.05.2014

Creative idea's you got in your mind. I love it, well done!


Re: Damage Textdraws [My first FS] - iReacheR - 11.05.2014

For a first effort, its good!
Bad coding though, you could have used an array for those textdraws, which would have made this FS even more efficient...

Here's an improved version
http://pastebin.com/N3RhEefe


Re: Damage Textdraws [My first FS] - HitterHitman - 11.05.2014

Quote:

Creative idea's you got in your mind. I love it, well done!

Thank you, I really appreciates it.

Quote:

For a first effort, its good!
Bad coding though, you could have used an array for those textdraws, which would have made this FS even more efficient...

Here's an improved version
http://pastebin.com/N3RhEefe
Nice idea thanks added to the main post as v2.0


Re: Damage Textdraws [My first FS] - Pottus - 11.05.2014

There will be an issue with this dude, you need to use a variable to store your timer id's and always kill timer before setting it again.

Example.

Get shot by deagle - show damage textdraws
1 second later get shot by deagle show damage textdraws again

Now what will happen is those textdraws will hide early!


Re: Damage Textdraws [My first FS] - HitterHitman - 12.05.2014

Quote:
Originally Posted by [uL]Pottus
Посмотреть сообщение
There will be an issue with this dude, you need to use a variable to store your timer id's and always kill timer before setting it again.

Example.

Get shot by deagle - show damage textdraws
1 second later get shot by deagle show damage textdraws again

Now what will happen is those textdraws will hide early!
Yes, thanks for suggestion will add this soon.


Re: Damage Textdraws [My first FS] - iSkate - 12.05.2014

Nice script (y)


Re: Damage Textdraws [My first FS] - HitterHitman - 12.05.2014

Thank you.


Re: Damage Textdraws [My first FS] - HitterHitman - 14.05.2014

Anymore suggestions?


Re: Damage Textdraws [My first FS] - GutyMontana - 14.05.2014

Nice job!!