OnPlayerConnect dont work... why? :c
#1

this is part of my GM

Код:
#include <a_samp>
#include <core>
#include <float>
#include <sscanf2>
#include <zcmd>
#include <mSelection>
#include "../include/gl_common.inc"

#pragma tabsize 0

//---------- COLORES -----------------------

#define COLOR_BLANCO 		0xFFFFFFFF
#define COLOR_ROJO          0xFFFF0000
#define COLOR_AZUL          0xFF0000FF
#define COLOR_AMARILLO      0xFFFFFF00
#define COLOR_VERDE         0xFF008000
#define COLOR_NARANJA       0xFFFFA500
#define COLOR_VERDECLARO    0xFFADFF2F
#define COLOR_TEJA          0xFF00FFFF
#define COLOR_GRIS          0xFF808080

//------------------------------------------

new DINERO_MATADOR=1000;
new DINERO_MUERTO=-1000;

new total_vehicles_from_files=0;
new skinlist = mS_INVALID_LISTID;
new skinactual[MAX_PLAYERS];
new bool: estado[MAX_PLAYERS];

//------------------------------------------

main( ) { }

//----------------------------------------------------------

public OnPlayerSpawn(playerid)
{
	SetPlayerInterior(playerid,0);
	TogglePlayerClock(playerid,0);
	SetPlayerSkin(playerid,skinactual[playerid]);
	if (GetPlayerMoney(playerid) < 0)
	{
		ResetPlayerMoney(playerid);
	}
	return 1;
}

//----------------------------------------------------------

public OnPlayerDeath(playerid, killerid, reason)
{
	//Bonificacion al Matador
	GivePlayerMoney(killerid,DINERO_MATADOR);
	SetPlayerScore(killerid,GetPlayerScore(killerid)+1);
	//Acciones para el que Murio
	if (GetPlayerMoney(playerid) >= DINERO_MUERTO)
	{
		GivePlayerMoney(playerid,DINERO_MUERTO);
	}
   	return 1;
}

public OnPlayerConnect(playerid)
{
	GameTextForPlayer(playerid,"~g~~h~.::ASSHOLE::.",3000,0);
  	SendClientMessage(playerid,COLOR_BLANCO,"Bienvenido a {3ADF00}.::ASSHOLE::.");
	SetPlayerColor(playerid,COLOR_BLANCO);
	new mensaje[128], nombre[24];
	format(mensaje,128,"%s se ha conectado al servidor!",nombre);
	SendClientMessageToAll(COLOR_TEJA,mensaje);
	//---------- OTROS ----------
	estado[playerid] = true;
	print(mensaje);
 	return 1;
}
someone know about this?
i'm using: "print(mensaje);"
but not working wdf!
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