02.05.2014, 14:24
I don't like when you used this SetTimer("MoveTextDraw",100,true); you could have used OnPlayerUpdate which gets called every 300ms, but you made a 100ms timer, just use the function underneath OnPlayerUpdate its more efficient
@EDIT: Okay I understand now, don't change the code as ****** said timer is more suitable than using OPU.
@EDIT: Okay I understand now, don't change the code as ****** said timer is more suitable than using OPU.