Server crashes after public SaveDynamicCars is applied via any cmd ...
#1

Server crashes after public SaveDynamicCars is applied via any cmd that works with it...
here is the pastebin: http://pastebin.com/f2e81f03
here is the DynamicFactions variable:
pawn Код:
#define MAX_DYN_CARS 700
enum Cars
{
    CarModel,
    Float:CarX,
    Float:CarY,
    Float:CarZ,
    Float:CarAngle,
    CarColor1,
    CarColor2,
    FactionCar,
    CarType,
};
new DynamicCars[MAX_DYN_CARS][Cars];
public OnGameModeInit()
{
    new File:cars = fopen("Cars/carspawns.cfg",io_read);
    new tmpstr[200];
    for(new i; i <MAX_DYN_CARS;i++)
    {
    fread(cars,tmpstr,sizeof(tmpstr));
    if(!tmpstr[0])return 1;
    else i++;
    }
}
What is the problem that Causes the Crash?
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)