29.04.2014, 21:00
pawn Code:
public SetupPlayerForClassSelection(playerid)
{
SetPlayerCameraPos(playerid, -2672.529541, 1410.453491, 912.723999);
SetPlayerCameraLookAt(playerid, -2676.433349, 1410.398925, 912.723999);
SetPlayerPos(playerid, -2676.433349, 1410.398925, 912.723999);
SetPlayerInterior(playerid, 3);
SetPlayerFacingAngle(playerid, 266.910003);
ApplyAnimation(playerid,"DANCING","DAN_LOOP_A",4.0 ,1,0,0,0,-1,true);
if(wybor[playerid] == 0){
ApplyAnimation(playerid,"DANCING","DAN_LOOP_A",4.0,1,0,0,0,-1);
}else if(wybor[playerid] == 1){
ApplyAnimation(playerid,"DANCING","DNCE_M_A",4.0,1,0,0,0,-1);
}else if(wybor[playerid] == 2){
ApplyAnimation(playerid,"DANCING","DNCE_M_B",4.0,1,0,0,0,-1);
}else if(wybor[playerid] == 3){
ApplyAnimation(playerid,"DANCING","DNCE_M_C",4.0,1,0,0,0,-1);
}else if(wybor[playerid] == 4){
ApplyAnimation(playerid,"DANCING","DNCE_M_D",4.0,1,0,0,0,-1);
}else if(wybor[playerid] == 5){
ApplyAnimation(playerid,"DANCING","DNCE_M_E",4.0,1,0,0,0,-1);
}
}