18.04.2014, 21:50
pawn Код:
public OnPlayerGiveDamage(playerid, damagedid, Float:amount, weaponid, bodypart)
{
if (GetPlayerTeam(playerid) == GetPlayerTeam(damagedid))
{
new Float: Vida1;
new Float: Colete1;
GetPlayerHealth(damagedid, Vida1);
GetPlayerArmour(damagedid, Colete1);
SetPlayerHealth(damagedid, Vida1);
SetPlayerArmour(damagedid, Colete1);
return 0;
}
return 1;
}