Quote:
Originally Posted by hard_dalzot
pawn Код:
new sentou[MAX_PLAYERS];
public OnPlayerStateChange(playerid, newstate, oldstate)
if(newstate == PLAYER_STATE_PASSENGER) { sentou[playerid] = GetPlayerVehicleSeat(playerid); }
public OnPlayerExitVehicle(playerid, vehicleid)
if (GetPlayerState(playerid) == 1) { return true; } if(PlayerCuffed[playerid] == 2) { PutPlayerInVehicle(playerid, GetPlayerVehicleID(playerid), sentou[playerid]); }
tenta assim agora mano
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OnPlayerExitVehicle nгo funciona em estados, no caso se ele cair de uma moto ?