Saving varables.
#1

I have my own registration and login system, and I want to save some variables like,

HaveBomb[MAX_PLAYERS];

HaveBomb checks if someone have a a bomb, and when the player exit save it, like:

I buyed a bomb, than I exit and when I turn my self online again, the bomb still there.

Take a look at my Registration and Login system:

http://pawn.pastebin.com/m6d62618
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Messages In This Thread
Saving varables. - by Hot - 24.05.2009, 18:16
Re: Saving varables. - by Weirdosport - 24.05.2009, 18:23
Re: Saving varables. - by Hot - 24.05.2009, 18:25
Re: Saving varables. - by Weirdosport - 24.05.2009, 18:25

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