OnPlayerDeath
#1

fake death does not work on "onplayerdeath"

it kicks when players die twice

code:

if(playerid == killerid) return Kick(playerid);
if(GetPVarInt(playerid, "fakekillnope") > tickcount()) return Kick(playerid);
SetPVarInt(playerid, "fakekillnope", tickcount()+3000);
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Messages In This Thread
OnPlayerDeath - by Freedom. - 05.04.2014, 18:45
Re: OnPlayerDeath - by rangerxxll - 05.04.2014, 19:30
Re: OnPlayerDeath - by Guest4390857394857 - 05.04.2014, 19:36
Re: OnPlayerDeath - by Micheal123 - 05.04.2014, 20:47
Re: OnPlayerDeath - by Pottus - 05.04.2014, 20:55
Re: OnPlayerDeath - by Freedom. - 06.04.2014, 09:51

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