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OnPlayerDeath - Printable Version

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+--- Thread: OnPlayerDeath (/showthread.php?tid=504765)



OnPlayerDeath - Freedom. - 05.04.2014

fake death does not work on "onplayerdeath"

it kicks when players die twice

code:

if(playerid == killerid) return Kick(playerid);
if(GetPVarInt(playerid, "fakekillnope") > tickcount()) return Kick(playerid);
SetPVarInt(playerid, "fakekillnope", tickcount()+3000);


Re: OnPlayerDeath - rangerxxll - 05.04.2014

I think your problem is coding related, rather than a bug.

Try to post here for assistance: http://forum.sa-mp.com/forumdisplay.php?f=12


Re: OnPlayerDeath - Guest4390857394857 - 05.04.2014

remove this line
if(GetPVarInt(playerid, "fakekillnope") > tickcount()) return Kick(playerid);


Re: OnPlayerDeath - Micheal123 - 05.04.2014

use this you can changed



Код:
#define OnPlayerDeath 100 //fake death here you can changed



Re: OnPlayerDeath - Pottus - 05.04.2014

This is not a SAMP bug in anyways shape or form.


Re: OnPlayerDeath - Freedom. - 06.04.2014

Okay, thanks for information.

Problem solved. /